Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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The Exgerminator

by MentalBlockGaming - Jam Entry

Put on your rubber gloves and get ready to spray the germs away!

Created by Mental Block Gaming
Enemy sprites by William Priest
Music: Kirby's Pinball Land by GenoWhirled
Sounds by AderuMoro and OwlStorm

Downloads and Links


Ratings

#478Humor(Jam)2.94
#586Theme(Jam)3.26
#714Mood(Jam)2.78
#770Graphics(Jam)2.75
#896Fun(Jam)2.47
#944Overall(Jam)2.65
#1004Innovation(Jam)2.00
#1811Coolness36%

Comments

Crumpet says ...
Apr 21, 2015 @ 11:54am

Highscore: 217.

The aiming aspect of the gameplay felt a bit mindless, so I feel like the limiting factor in my performance was how fast I could click, which could be improved. I would bet that just giving the player another option that to click faster could add a surprising amount of depth, so that's worth looking into!

The splash screens were nice, the gameplay segment could have benefited form sticking to the same art style.

The loop you chose fit the mood, but it managed to get repetitive surprisingly quickly.

On a final note, if I get RSI I'm holding you personally accountable ;)

lcarpentier says ...
Apr 21, 2015 @ 1:53pm

135! Works as a game. Maybe it would have been better with smaller window size.

gene-z says ...
Apr 21, 2015 @ 1:55pm

Interesting concept

Druid says ...
Apr 21, 2015 @ 1:59pm

90! Well, little boring. You can add more weapons or something like that.

TheMeorch says ...
Apr 22, 2015 @ 6:02pm

My hand hurts! I enjoyed playing this -- it might be worth letting the character rapidfire if you hold the attack button, so players don't need to press it so rapidly. The gameplay could use some more twists, but it definitely got exiting as the enemies started coming at me faster and faster. Nice work!

danielilett says ...
Apr 24, 2015 @ 6:29pm

I liked it, it was a fun game! I'd say it is a bit of a strain when you have to click so much, especially as it gets very hectic very quickly, perhaps a rapid fire mode would have been better? I thought the enemy sprites were really cute, especially the king germ, but the difference in art style between the main menu, the player/enemies and the score counter were a little weird (but all individually high-quality). The music is a good fit, but surprisingly repetitive. A cool idea, very good take on the theme, but it could do with a little more expansion (more enemy types etc). Good work!

peecestudios says ...
Apr 27, 2015 @ 12:21am

Really fun, but you should add a limit to how fast you can shoot so its not based on that.

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