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In a world where pollution put our lives in danger, only an non-conventionnal weapon can save us !
Using flower-launcher, carrot-launcher or cow-launcher, clean the 10 levels !
- C#, MonoGame (OpenGL and OpenAL)
- Gimp
- LMMS, Audacity and http://www.superflashbros.net/as3sfxr/
Downloads and Links
Ratings
![]() | Coolness | 52% |
#270 | Humor | 3.28 |
#532 | Theme | 3.37 |
#557 | Audio | 2.69 |
#676 | Fun | 2.92 |
#680 | Overall | 3.04 |
#706 | Graphics | 2.81 |
#714 | Mood | 2.73 |
#852 | Innovation | 2.65 |
Comments
Nice and fun action-packed game!
The cow-launcher is incredibly funnny, and an efficient way to fight pollution! :)
Congratulations!
Funny and well playable but very repetitive (gameplay and music).
I also prefered the cow launcher. It seems a popular choice amongst commenters.. Then again, i guess the flower is a classic. The music was a bit repetitive. I liked the environmental angle :3
Innovative and in-keeping with the theme. It does get repetitive after a while but the cow launcher is good fun.
Flowers? Cows? Carrots? How can you not love this game? I just can't get over how fun it was to defeat cars and planes with cows :) Well done!
This game shows a lot of promise, and I had fun playing it, but I feel like you missed the mark on a couple of areas.
Pros:
-Once I understood the controls, the game was pretty fun to play!
-The music was pretty good, and good on you for making it! That's a big challenge for a lot of people.
-Your graphics are fun and whimsical, and you can definitely feel a unified theme here.
-I LOVED the cloud cover as a visual indicator of success and failure. GREAT execution there.
Cons:
-Your title screen lists strange keys for directions, but when I played it, it was WASD gameplay.
-I don't feel like the game got harder as time went on, and there was no win condition. If a game does not progress in difficulty or list a win condition, it quickly becomes repetitive.
-I wasn't immediately sure what exactly my enemies were. This game could use an instruction screen.
Over all, I think you have a really solid entry here. It was really fun to see your game in action! Thanks for sharing it with us. :)
Also, on a side note that did not figure in to my scoring, consider switching to a game engine that does not require installs, such as Construct 2 or GameMaker: Studio. The added benefit is that you'll be able to deploy to more platforms as well.
Thank you for your feedback!
I realized too late that I did not put the right direction !(too tired...)
I take your point about "installer" : Bad idea !
Grats on your first LD entry!
The game is pretty well done for your first time! Ares of improvement:
- The music was a bit too repetitive. No one like a 5-second music loop.
- your audio balance was a bit out of whack. music overpowered all other sound effect.
- the framerate/speed of the jump is jarring. it's hard to hit the planes and bags because of it. slow it down and/or increase the framerate to help with this.
- The cow launcher is fun, if not a bit OP.
Good game overall, and keep at it!
cool! Big fan of the Lo-Fi style, but i'm kinda missing that audiosample by SNAP 'I've got the flower!' :D
Some others have already mentioned the installer issue, I found the concept very interesting, fighting against the pollution, but it quickly became tedious. There was a lot of graphics involved, so I'm guessing this took a lot of your time, it may have been interesting to add things the player should not shoot, and or things to avoid touching.
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If you have problems after installation, try to install OpenAL. (http://www.openal.org/creative-installers/ -> oalinst.zip)
For sources, I've used Visual Studio Community 2013, and the last MonoGame release.(OpenGL template)
Enjoye !