Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by DaniDK - Compo Entry

Bass.Drop(); is a survival DJ game, where you collect Bass points and Drum points to drop the bass. Bass drop produces good vibes, as a DJ you love good vibes.
Collect good vibes and avoid bad vibes.

Every combination of Bass point and Drum point creates a different bass drop. naturally more is better.

Sound design created in FMOD.

Best played on: 1920x1080 or any (16:9) ratio.

A or <- : Move Left.
D or -> : Move Right.
Space : Drop Bass.

Downloads and Links




Nidar says ...
Apr 20, 2015 @ 5:42pm

I got 22 score! I'm not sure of that's good but very fun game!

PeerPlay says ...
Apr 20, 2015 @ 8:07pm

Very nice mood, especially love the sounds! I really enjoyed watching my lasers go wider and wider. Nice little game. Could be really cool with improved graphics!

pta2002 says ...
Apr 20, 2015 @ 8:08pm

I got 17... Definetly hard! But where is the theme?

lamogui says ...
Apr 20, 2015 @ 8:09pm

It's good to find something related to music !

Apr 20, 2015 @ 8:11pm

funny game, good job.

Ossi says ...
Apr 20, 2015 @ 8:12pm

I managed to get a score of 43! I like the dodging/collecting gameplay of it but it was a bit slow going. Not 100% sure how it fits with the theme, music is the weapon? I really liked the beat when you dropped the bass! Good work!

Sytech says ...
Apr 20, 2015 @ 8:14pm

Cool use of music! Fun game, I got 36 after a few attempts.

CamRFWhite says ...
Apr 21, 2015 @ 3:17am

Best art 10/10. :D Honestly though, I really enjoyed the gameplay. It was a bit on the slower end, I played for what felt like 5-10 mins and got 3 base drops. I'd aim for a quicker gameplay loop, and maybe then you could even add a ramp up of the movement speeds to increase tension, and it wouldn't feel as punishing if the loop was shorter. I really loved how the gameplay changed once I got enough for a drop(). Switches things up and keeps it interesting. Dat fist pump tho.

roving-stone says ...
Apr 21, 2015 @ 4:50am

I can't play as I'm on a mac, but I love the concept from the description. Looks like fun!

Moraleidahgo says ...
Apr 21, 2015 @ 4:51am

All the good vibes.

gillyadrien says ...
Apr 21, 2015 @ 6:48am

Very fun game. The building up to the bass dropping makes me tense every time :P

Awesome work!

cdrch says ...
Apr 21, 2015 @ 7:37am

Pretty fun little game. Managed to get 32 on the first try. I think that it could use a little more noticeable feedback from collecting good vibes other than just the score going up, such as lights or other audio cues (though I could have easily overlooked audio cues when my brain was focused on collecting things and enjoying the music). Overall it feels pretty polished, though. (Not sure how much of a weapon dropping the bass feels like, though...)

philipp says ...
Apr 23, 2015 @ 1:14pm

What CamRFWhite says. And it is a bit hard to connect the gameplay to the theme for me. But I really liked the audience and the music.

jk5000 says ...
Apr 24, 2015 @ 9:22am

This game has alot of gooood vibe. Fun concept and a great idea.

Null DIES says ...
Apr 24, 2015 @ 9:44pm

My highscore is 94, the game doesn't seem to get anymore difficult after some time so it's more like "how long can you last before you make a mistake", and I couldn't understand what the green lines indicate (and what's the difference between the effect of the drum and the bass on the gameplay).
The sound transition is good though, and I think the game has the potential to be much better.

ironleonem says ...
Apr 27, 2015 @ 12:15am

Great idea! I would have loved to see more audio feedback when I picked up drums and the purple beat, like a small loop play

May 7, 2015 @ 10:03pm

Could move off screen which seemed a bit weird, but otherwise good gameplay, great theme, liked the music.

ermrk says ...
May 10, 2015 @ 6:58pm

I liked music. Club atmosphere was also cool!

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