Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by Wusakko - Compo Entry

Write english words to commit actions. Words are your weapons. Idea behind this game is to make game that also teaches you something. In this case: little bit how to write fast/perfecly with english keyboard.

I had only 48h time to make so I did just simple rock, paper scissors -type strategygame. Maybe in the future I can make strategygame that has 1v1-mode, resourse gathering, unit updgrades and real decisionmaking etc.

I am coder so I did not used much time for graphics and music.

(I used System.OI for loading words so no UnityWeb-version for now :/, but in windows you can add your own word by adding them in Words.txt)


Downloads and Links




joppiesaus says ...
Apr 20, 2015 @ 8:59am

Fun game! I had no idea what I'm doing. My strategy was to just to spawn a different one every time. I found it easy, but someone who doesn't type fast may find it hard.
I did not like the music, but at least it's some music. It could use some sounds.

Here are some suggestions:
- Death/win screen
- Difficulties

Great work!

Apr 20, 2015 @ 9:03am

I liked the idea a lot, as I've just started out with touch typing. The initial words in the game are way too long and I didn't get very far. Your difficulty also spiked up a lot very quickly and I was overwhelmed very fast by the amount of units. I'd suggest adjusting the difficulty to someone who is practicing touch typing and not someone that is proficient at typing (like yourself). Still nice game though

snade says ...
Apr 21, 2015 @ 10:19pm

Quite a hard game. Where did you even find these hard words?

TeamCalcium says ...
Apr 22, 2015 @ 10:47am

It was a cool gameplay experience!

Wusakko says ...
Apr 23, 2015 @ 12:33pm

Thanks for the feedback so far!

"Where did you even find these hard words?" I generated them from net. I know some of them are really hard words, but I did not wanted to use much time generate better words

MJaawa says ...
Apr 23, 2015 @ 5:06pm

Fun stuff, can't wait to see you develop this game further, the main idea is very neat :)

ironleonem says ...
Apr 27, 2015 @ 12:46am

Interesting concept with typing spawning new armies.

The gameplay felt a tad repetitive once you understood the concept.

BIG Cons:

In a game that is meant to emphasize fast and accurate typing, you have a dragon that completely wipes out my army if I type too fast and too accurately, and then not only reprimands me for doing so, but does so with obscenity. Wrong. All wrong. I don't mind flaws in games, and I love imperfections, but this one is bad. Never yell at your players in your game, especially if they accomplished the goal of the game too well.

What you might have done instead is match the player's spawns with increased enemy spawns, making them need to think more about their decisions.

Wusakko says ...
May 9, 2015 @ 5:46pm

Good points ironleonem. I had hard time figure out how to prevent fast typers for just spam words. Maybe I impemented that dragon ("stop spamming, it is ducking strategygame") without thinking. Thanks for the feedback.

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