Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Very hot place

by edve98 - Compo Entry

My second Ludum Dare. I think it went well.

A game about in survival in a (very) hot place.

How to play:


*Move with WASD or arrow keys.
*When standing on the ground, first jump will be bigger, consecutive ones will *be smaller.
*Shoot with your left mouse button.
*You shoot to the direction of your mouse.
*There is no difference how far away the mouse is.


*Use your water gun to shoot at ghosts or extinguish fire.
*Ghosts drop ammo (water) crates upon death.
*Try to conserve your ammo (water).
*If you have free time, extinguish fires.


Things I used:
Unity 5 (probably my last Unity game as I am moving to Unreal Engine 4)
Gimp for pixel art
Bfxr and abundant music to generate audio

Downloads and Links




Chadivision says ...
Apr 20, 2015 @ 2:17am

Fun game. I like the fact that you can jump really high, and the graphics are very good. I was a little confused at first about where my character was (the reddish/orange pixel didn't jump out at me). Also the blue portal looking thing in the background looked cool, but since it stood out so much I expected it to do something.

One last it possible to control the direction that you shoot, or is it always to the right? (Sorry if I missed something). I really enjoyed the game.

edve98 says ...
Apr 20, 2015 @ 9:30am

@Chadivision thank you for the insights. I did upload a bit newer version of the game with some bug fixes(all I did was just compile the game on Windows, as on Linux Unity3d isn't that stable). The player shoots to the direction of your mouse, and you can shoot up/down/left/right - wherever you want.

ccglp says ...
Apr 20, 2015 @ 1:58pm

Funny, it's like Super mario Sunshine, but in a minimalistic style.
Now seriously, is a solid entry, good work.

(I hate the sound effects, music is good)

ddalacu says ...
Apr 20, 2015 @ 2:00pm

Well a little more graphics on menu and player and this could of been realy good,i liked the fire spawning and the pixelate look of the game except the player the fire water idea is nice even though not very inovative.Nice game!

Marcellus says ...
Apr 20, 2015 @ 2:02pm

Nice minecraft reference, gameplay is a bit basic but game looks polished.

edve98 says ...
Apr 20, 2015 @ 2:09pm

Thank you everyone! Well, I have to say that I finished working on this game 1 minute before the summit hour. Only if I took a bit fewer breaks...

Zayron says ...
Apr 20, 2015 @ 2:13pm

Nice job. This was fun ones I got the hang of it. Sounds were very loud compared to other games I have played. I had to pull my head phones off haha.

Finn says ...
Apr 20, 2015 @ 4:24pm

Colourful art style with pretty pixel water effects that I feel has minimalistic gameplay. A lot more could have been done. Font size is way too small and a red dot only a few pixels big as a character with a red contrasted background I don't see as good design.

Hyoga-3D says ...
Apr 20, 2015 @ 4:28pm

haha funny game, a bit simple, but nice, also in the begining I could not see my char, maybe he could be larger.

kristof says ...
Apr 20, 2015 @ 4:33pm

This is fun! The jumping feels very precise. I also really like the fire animations! If I had to criticize one thing, it would be that the player character is only a red dot while everything else is pixelated... Cool game!

SwizzMan says ...
Apr 20, 2015 @ 5:37pm

It's a pretty interesting game, I really liked graphics, especially particles. Player model could be improved :D I didn't find it quite addicting though. Also, it was quite hard to find enemies on the map. It's a cool game anyways :P

berkano says ...
Apr 20, 2015 @ 8:19pm

Quite fun to play and bounce around!

skylerWithAnE says ...
Apr 21, 2015 @ 2:25am

I also stared at the blue portal. It took me a few moments to find the character, but, when I did I set a high score! And then another.

factorial says ...
Apr 21, 2015 @ 1:55pm

I really had a good time playing this! I love your take on the theme using water as your weapon, and the effect looked nice. The FX and music were pretty good too. I died the first time because the player blended so well with the background, but after that I played many times trying to beat my score (nice job remembering the previous score btw, that really kept me playing).

Apr 21, 2015 @ 3:31pm

As requested - BOOM, COMMENT! Thanks for your submission, we'll let you know if you make it on the showcase =D

edve98 says ...
Apr 21, 2015 @ 7:59pm

Thank you all for thse wonderful comments! Yes, now I really see the problem with player being very small/portal being somewhat too distracting. I am working on a post-compo version right now, and I'm adding stuff that didn't make it in 48 hours time windows/ fixing things. Constructive criticism is always welcome!

edve98 says ...
Apr 21, 2015 @ 8:00pm

factorial, it remembers it even if you close your game ;)

reiknight says ...
Apr 22, 2015 @ 4:29pm

PIIIM PIRIPIPIIIIM (the song is now in my fu***ng head)!!!!!

Nice game, take my like sir!!

edve98 says ...
Apr 22, 2015 @ 5:01pm

reiknight, you can download the soundtrack on Game jolt if you want. Maybe listening to it a bit more will help :P

Kostyan1996 says ...
Apr 22, 2015 @ 5:17pm

I kinda like this minecraft -ish style :D

HotBoxGames says ...
Apr 22, 2015 @ 5:19pm

A nice little platform survival game! :D

Love the splash and damage effects, plus the need to conserve ammo and not just "spray 'n pray". The only problem I had was seeing the character to start with (I thought I was the purple portal in the background xD) but after that was good! :D

Great effort, looking forward to see what you can create with UE4!

MaddeMichael says ...
Apr 22, 2015 @ 8:29pm

Took me a minute to realise what I was doing (My own fault for not reading the description :P), but after that it was pretty good!
Really enjoy the music, and the graphics are nice
The only thing I would say is that the character doesn't stand out, and it's a little slow paced for me, but that's just cos' I like my games fast

Anyway, overall, good game!

Apr 23, 2015 @ 3:57am

Pretty sweet job. One thing I would improve would be making the character a different colour so that they stand out more :)

nonetheless says ...
Apr 23, 2015 @ 7:34pm

Pretty hard to realise what you are at the beginnning :)

Xanjos says ...
Apr 23, 2015 @ 11:42pm

The player was a bit too small to see at first but I absolutely loved the water gun physics and the soundtrack was pretty nice.

Apr 25, 2015 @ 9:08pm

Well that was fun! I really like the concept I just wish there were more enemies. The fire particle is a nice touch. Good job!

ZQMony says ...
May 2, 2015 @ 9:40pm

Nice job. My only complaint is that the player moves with the background.

bvanschooten says ...
May 3, 2015 @ 4:01pm

Yeah, I love the water cannon! In some cases I can jump higher than in others.

dallonf says ...
May 9, 2015 @ 2:49pm

I thought I was the purple thing at first. Died three times before I realized that there was a red dot that actually responded to the arrow keys.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]