Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Vinnie Cancer

by Asado - Compo Entry

Download standalone version for the best experience.
I will make the web version more playable in the future.

The game is free, click "No thank you, take me to the downloads" to download it from the dialog.

Shoot cigarettes to give enemy tanks cancer. Fabuzzio's family got killed by an assassin working for the Vinnie Tobacco Corporation. Fabuzzio infiltrates the headquarters to find that their secret information is kept on memory cards. He soon finds out that the entire corporation is just a cover-up for arms dealing. Help Vinnie give the tanks as much cancer as possible and uncover a great mystery.

CHANGELOG:
- Fixed scaling across multiple resolutions.
- Fixed web player bugs
- Fixed bugs with camera following tanks even after they are destroyed
- Fixed physics bugs

Download standalone version for the best experience.

Downloads and Links


Ratings

Coolness62%
#417Humor2.97
#439Audio2.90
#675Theme3.19
#685Fun2.90
#734Mood2.71
#792Graphics2.64
#812Overall2.88
#852Innovation2.65

Comments

tomdeal says ...
Apr 20, 2015 @ 10:03am

Solid Attempt. Found it a bit hard to tell if the tank was dead at the beginning. And I really had problems in the second level, were the camera was moving slower than me, so I fell into the pit way too often.

mike1101 says ...
Apr 20, 2015 @ 10:11am

I pushed the tank over the edge and then the camera followed him into grey blankness ...

Can't seem to get past that.

What is the bar above my head ?

Nice background ambience. The voice audio was a bit loud.

What is the story ? Who killed you family ? How are you going to give them cancer ? Are you cancer ? Why is there a tank ?

Asado says ...
Apr 20, 2015 @ 12:30pm

mike1101, Fabuzzio used to work for VInnie Tobacco Corporation, but found an army of tanks roaming the headquarters. This was a secret that Vinnie Nigodi did not want leaked, so he told Fabuzzio to forget what he saw. Fabuzzio still tried reporting to the police. Vinnie Nigodi then ordered the killing of Fabuzzio's family. Fueled by anger, Fabuzzio infiltrates the Vinnie Tobacco headquarters to give everyone cancer with cigarettes. In there, he finds memory cards, containing useful information about the corporation. Closer to the endgame, you find out that the entire corporation is just a cover-up for an arms dealing scheme with the mafia. I might add all this backstory into the game.

leafo says ...
Apr 21, 2015 @ 9:38am

I love the voice acting!

wg_phancock says ...
Apr 21, 2015 @ 12:01pm

Pretty smooth platforming mechanics. Fairly satisfying gameplay.

However, giving people cancer is...not exactly the funniest concept, but yeah.

guigrillo13 says ...
Apr 21, 2015 @ 10:14pm

I loved the audio and the graphics!

MasterOfNaN says ...
Apr 22, 2015 @ 10:46am

Navigating and shooting/dodging is entertaining, and made me want to keep playing.
Nice touch having the tanks rock back when hit, and smoke rising from them works well to let you know they're dead.
I'm all for dark humour, and I know it's well intended, but I think the giving-them-cancer idea is perhaps a bit TOO nasty :-) Maybe throw nicotine patches at them to STOP them smoking/shooting!
Fun playing it - thanks!

bradur says ...
Apr 24, 2015 @ 2:48pm

I felt like I was crawling through an LSD trip. It felt so strange. The physics were awesome, I had lots of fun tripping over tanks and pushing them off the platforms. Quite a game!

Andy Gainey says ...
Apr 24, 2015 @ 2:55pm

Controls felt a little floaty, especially while falling, and the hit-boxes on the floors were particularly odd to navigate.

On the second level I wasn't sure where to go, and ended up jumping off into nothingness.

Seemed odd that the enemy bullets would hit each other. Not necessarily bad design, especially since defeated enemies could still act as shields for the player, but having level design such that tanks were initialized in positions where one would shoot another in the back seemed unusual.

Prowler says ...
Apr 24, 2015 @ 2:56pm

Fantastic audio and confusing gameplay (actually this was fun :D ). The graphics need some polishing but platformers can be very time intensive to develop. So: Unconventional game! :D Game on!

PanKamil says ...
Apr 24, 2015 @ 5:44pm

This music... something makes it perfectly fitting a theme of a brave lung cancer. It's so, so strange :3.

Also, i like, how well is that sticking to the walls executed. And your dubbing is lovely.

Asado says ...
Apr 24, 2015 @ 5:48pm

PanKamil Thank you thank you, I am flattered by your appreciation of my voice acting skills XD *feels like a star*

Asado says ...
Apr 24, 2015 @ 7:06pm

Andy Gainey, the enemy bullets do not cause damage to other enemies. The bullets do push the tanks though and was done to make the tanks fall into trenches in case the player did not do anything.

sprawl says ...
Apr 24, 2015 @ 7:29pm

Great job with the game, the controls were fine but could have been improved. The sounds were a nice touch. The music made this so weird. Is there an ending to the game or it just stops at "We Cannot be Stopped" ?

jacobturn says ...
Apr 26, 2015 @ 9:47pm

goooood

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]