Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Birthday Bash

by RainbowSexyFish - Compo Entry

Get past all the haters and make it to the party!

WASD or arrows to move, Z and X or < and > to attack

Downloads and Links


Ratings

Coolness70%
#264Humor3.29
#330Theme3.61
#621Graphics2.95
#673Audio2.39
#695Mood2.75
#760Fun2.81
#780Innovation2.76
#859Overall2.84

Comments

nurabsal says ...
Apr 20, 2015 @ 3:40am

funny, but you cant lose?

pvwradtke says ...
Apr 20, 2015 @ 3:41am

I was expecting to throw beer cans on my haters, but had to be happy by jumping over them and letting they fall on cliffs :).

FuzzyWuzzie says ...
Apr 20, 2015 @ 3:42am

I love the idea! I'm not sure what it says about me, but you had me roaring with delight when I was splashing coffee about! The platforming was a bit janky and some music would have gone a long way, but overall great job!

crazya02 says ...
Apr 20, 2015 @ 4:41am

Funny concept, but the game got monotonous after awhile.

Apr 20, 2015 @ 4:44am

Very short simple, and splashing coffee in peoples faces. All good things and bad things at the same time. I love it! Great work!

Leandrus says ...
Apr 20, 2015 @ 4:45am

Nice game. it gets boring quick.
Thanks for sharing.

winmac32 says ...
Apr 20, 2015 @ 4:45am

Neat, but very easy. Also, is there chloroform in the party horn or something? xD

decodersmith says ...
Apr 20, 2015 @ 4:48am

You can jump when you've walked off a platform, so you need some concept of falling that disallows jumping (same way you prevent double jumping).

That aside, the character design is good, and there is a lot of character variety. Throwing coffee on people was rewarding, and it was impressive that was unlocked during the game. I liked the pixelated scene transitions.

I'd love to be able to do something with the noisemaker that the player character has in their mouth.

sliphtrex says ...
Apr 20, 2015 @ 4:56am

I loved how when the people got hit they just sat there with a derpy expression like "it's cool brah".

benmcnelly says ...
Apr 20, 2015 @ 5:35pm

Ha! This is fun, and I am a big fan of the style. Good work!

LuisDC says ...
Apr 20, 2015 @ 7:29pm

Nice weapons XD

wg_phancock says ...
Apr 22, 2015 @ 1:35am

Controls are sometimes not very responsive. I fell off a ledge several times because it just didn't read the jump button, and getting stuck on a hater's head is kind of annoying.

I like the art - it is simple but effective.

SuperKid says ...
Apr 22, 2015 @ 1:39am

so funny! xD The unconventional weapon is really original! Loved the easiness of the game. Good job!

IndieST says ...
Apr 22, 2015 @ 1:41am

At the first time, I think it's just like other platform games, the weapon is as same as gun. At the second time , I understand what the character used is coffee bean. The idea is good, but the game is too simple. Why not the haters use some other strange things, like cake, drink? These things would add some mood to the game.

rantt says ...
Apr 22, 2015 @ 2:17am

Cool take on the theme. I probably enjoyed throwing hot coffee in people faces more than I should have...lol. Fun game, I liked it.

defacid says ...
Apr 22, 2015 @ 5:27pm

Silly idea - I kept getting people stuck to me and was unable to fall or pass through anywhere, but then I remembered the controls for attacking and I laughed. What spawned this idea? :P

Lynx says ...
Apr 23, 2015 @ 12:56am

I liked the concept a lot! It took me a while to understand that you had to stand still to attack. The whole idea of throwing coffee into their faces is brutal but kinda funny. Love to see more atmosphere in the game like party streamers and balloons in the background and maybe some kids cheering or singing happy birthday for music. Overall great job with the interpretation of the theme!

syncxzoz says ...
Apr 25, 2015 @ 3:23pm

awesome... kill all haters.. hell yeahhhhhh...

Apr 27, 2015 @ 8:47pm

Simple but funny game. It glitched a bit for me though. I included it in part 6 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/Q11RJey0954

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]