Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Killin' It

by shcromlet - Compo Entry

Two player rap battle! Stay on the beat! All three characters have a special move if you play well enough.

Player 1: a,s,d,f
Player 2: j,k,l,;

Each key has an associated word. On your turn, you make an eight-word sentence with your four keys.

After making your eight words, control passes to the other player. They have to repeat the same word combination just before each word strikes their character. Every time they miss, they take damage.

Try to stay on the beat or on the half beat. Too many missed beats in your sentence and control passes to the other player.

On the beat? Your word is highlighted.
Off the beat? It's not.

The better your sentence (on the beat, no mistakes), the more damage you do with each hit.

Made in HaxeFlixel.

Downloads and Links




swizzcheez says ...
Apr 21, 2015 @ 12:28pm

I like the concept -- with more visual indicators as to what's going to happen I think it might be pretty fun.

Apr 21, 2015 @ 12:29pm

So cool. This is a really innovative idea. I found it fun to play by myself. Great concept and execution. I hope more people get to see it.

jbasinger says ...
Apr 21, 2015 @ 12:30pm

That is a really cool concept!

DesignerNap says ...
Apr 21, 2015 @ 3:34pm

I really like rhythm and timing game so this appeals. Good work.

nurabsal says ...
Apr 21, 2015 @ 9:36pm

might need to be a little more forgiving. we both sucked haha

ajayajayaj says ...
Apr 21, 2015 @ 9:37pm

Loved it!

Fabraz says ...
Apr 21, 2015 @ 9:37pm

Great take on the theme!

benbateman says ...
Apr 21, 2015 @ 9:37pm

Cool concept. With some music on top, this could turn it to a fun little rhythm game.

HotBoxGames says ...
Apr 21, 2015 @ 9:39pm

Good job coming up with something so unique!

HotBoxGames says ...
Apr 21, 2015 @ 9:42pm


Yeah nice entry, was confusing at first as you have to press just BEFORE the beat - but after that was pretty fun. Nice one!

Lady Beardo says ...
Apr 21, 2015 @ 11:42pm

Goofy fun!

Apr 22, 2015 @ 1:12pm

Very interesting idea, but a little hard to know what is going on - the gameplay mechanics are very complex and there's not much indication of what needs to be done. Also cool SFX!

CowShark says ...
Apr 22, 2015 @ 1:58pm

This is a very cool thing to have made.
I always like a rhythm game.

AlexDJones says ...
Apr 22, 2015 @ 2:02pm

Interesting take on the theme, though I was never quite sure what was going on!

retrophantom says ...
Apr 22, 2015 @ 2:16pm

nice game, would be good if you could turn up the beat

RyanNielson says ...
Apr 22, 2015 @ 2:36pm

Interesting take on the theme, and I like the setting. Well done.

It's a bit hard though so maybe it should be a little more forgiving.

BraindeadGeo says ...
Apr 22, 2015 @ 3:39pm

Would've been much better with some visual feedback for when you are missing the beats, also with some in game tutorial. Other than that i like the concept :)

rjhelms says ...
Apr 22, 2015 @ 4:36pm

Nice idea, and great take on the theme. I like the graphical style a lot, too.

The beat matching was really unforgiving, I thought. I got better at it as I played, but at first I could have sworn I was dead on but it was still registering as a missed beat.

Manou says ...
Apr 22, 2015 @ 5:32pm

very original concept

BeardoGames says ...
Apr 23, 2015 @ 6:50pm

Hahaha, that was loads of fun, and I absolutely loved the theme and implementation! You've got all kinds of subtle cues in there that make it feel great when you get that first perfect. Really cool, I'd love to see it expanded into a full version outside LD!

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