Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Terroba Run

by razieliyo - Jam Entry

WILL WORK IN POST JAM FIXES AND ENHANCEMENTS!
https://github.com/alesegdia/LD32/milestones/PostLD

You are Robert Terroba, a well-known corrupt politician from the Pandereta Republic. Bribe your way to the exit of the court building to escape!

Any issue, please check if is present and else, report it: https://github.com/alesegdia/LD32/labels/bug


Controls

cursors - movement
z - shoot money
x - open ATM


Authoring

Juan José Bernal Rodríguez (graphics)
Alejandro Seguí Díaz (code)

Downloads and Links


Ratings

Coolness86%
#313Theme(Jam)3.66
#350Humor(Jam)3.20
#793Innovation(Jam)2.59
#796Fun(Jam)2.64
#849Graphics(Jam)2.51
#850Overall(Jam)2.80
#867Mood(Jam)2.49

Comments

jotajota says ...
Apr 21, 2015 @ 1:38am

It's been fun working with you, man!
Hope you enjoy the game, guys!

razieliyo says ...
Apr 21, 2015 @ 8:31am

Same here. It was a grateful experience!

timmik94 says ...
Apr 21, 2015 @ 1:26pm

Fun game but i can't shoot up and down, so it's difficult to play.

Cheshyr says ...
Apr 21, 2015 @ 1:28pm

amusing game. i didn't realize the item spawns were weapon power-ups at first. clever idea; nice work!

Nikteddy92 says ...
Apr 21, 2015 @ 1:28pm

Lol I like the idea!
With a greater number of guard in each room it would have been better, btw nice job!

Frewz says ...
Apr 21, 2015 @ 1:29pm

Fun game, would have liked a bit more variation in enemies / setting but all in all I enjoyed playing it! Keep it up gents.

TeamCalcium says ...
Apr 21, 2015 @ 1:30pm

Fun Game, a bit hard to control and hit the projectiles. Still a nice experience.

efux says ...
Apr 21, 2015 @ 1:30pm

Fun game, but it would be better, if I would be able to shoot up and down aswell. Great work nonetheless.

Mikel says ...
Apr 21, 2015 @ 1:41pm

Je je, funny theme... sounds familiar :-) those black cards :-) you are from spain by chance?? :-p

The enemies get a little stuck at corners which makes easy to kill them.

Nice work

razieliyo says ...
Apr 21, 2015 @ 2:56pm

Thanks for all the comments! Up and down shooting was coded, but no time for up-down anims so we focused on more playing stuff.

Anyway, we will revisit this game for sure!

razieliyo says ...
Apr 21, 2015 @ 2:57pm

@Mikel and yes, we're from spain :)

SadSmile says ...
Apr 21, 2015 @ 3:08pm

Fun little game :D

mantis says ...
Apr 21, 2015 @ 3:14pm

Like the idea, but the AI is lacking, and why do I get +$$$ both when I shoot and get money from ATM?

Perjoka says ...
Apr 21, 2015 @ 4:49pm

Nice idea, i`d like if it was also possible to shoot up&down.

kyyrma says ...
Apr 21, 2015 @ 4:51pm

Fair effort! Being able to only shoot left and right is a bit of a bummer, and once you get the gold bar killing (bribing?) the enemies gets a bit too easy. Hits the theme though!

scumbly says ...
Apr 21, 2015 @ 4:52pm

Not bad! Would like to be able to shoot in 4 or 8 directions, and enemies seemed to get stuck on walls a lot. Clever game idea!

HotBoxGames says ...
Apr 21, 2015 @ 4:52pm

Good job!

DKoding says ...
Apr 21, 2015 @ 4:53pm

Guess there is some biting social commentary in there somewhere but I don't get the reference. And the game itself was so-so. :-)

TailyILoveYou says ...
Apr 21, 2015 @ 4:57pm

Not bad, but it could've used some music to keep it interesting. Also, the bots get stuck on walls really easily, making it rather simple to kill them :P

ermrk says ...
Apr 21, 2015 @ 4:58pm

Nice humorous idea. But sometimes the enemy get stucked.

Jordan says ...
Apr 21, 2015 @ 11:11pm

Love the challenge/money combo; Fun to try making a profit each level.

Pixel Heart says ...
Apr 21, 2015 @ 11:11pm

Nice Idea. It really needs some more polishing, and I can't wait for the updated version :)

tentabrobpy says ...
Apr 21, 2015 @ 11:18pm

Interesting idea and a pretty funny game! I like the graphics and while the gameplay was a bit repetitive it was still pretty fun. One thing that could have made this better was some background music, especially since you were in the jam! if you ever need a song for your game, you should check out http://freemusicarchive.org

Apr 21, 2015 @ 11:23pm

I like the idea, but the execution is flawed. I don't see why it shouldn't be possible to shoot vertically and the enemies aren't very fun to fight against.

Matt Tuttle says ...
Apr 21, 2015 @ 11:29pm

Interesting idea, bribing the law by chucking money at them. I like the different values of cash you could throw by getting power ups. There should be an attack where you "make it rain".

When you get hit by the guards it shows +10000 which is confusing because it actually removes cash.

oranebeast says ...
Apr 22, 2015 @ 4:28am

I didn't understand why I couldn't shoot up and down; But the graphics were pleasing.

Crowbeak says ...
Apr 23, 2015 @ 2:12pm

I can't figure out how to shoot any direction but right and I find the screen shake to be jarring. :/

jotajota says ...
Apr 23, 2015 @ 3:06pm

Thank you for your comments! I see most of you agree on the issues, so in reply to them:
-The initial idea was having 4-way money throwing. As @razieliyo said, that was implemented, but I couldn't make the up/down animations in time, so we thought it was better to make it only horizontal for aesthetical reasons.
-More enemies and map variety were planned initially, too. Now again, time contraints...
-The enemy AI is a bit lacking and yes, the game is a bit on the easy side. Enemies get stuck a lot, and are easy to beat, we know.
-No music. We should have considered using some free music or quick loop, but again... Sorry!
@tentabroppy Thank you

-Yes, the game could use some polishing. We see it as a prototype on which to build upon.

We're considering making a full-blown commercial game out of this. What do you guys think?

@Matt Tuttle Man, thank you for the idea. And yes, it should be -10000.It's a bug.
@Crowbeak If you keep pushing Z, you can't change the direction of the shot. Is it because of that?

razieliyo says ...
Apr 25, 2015 @ 4:28pm

Time constrains everywhere, and I'm not having the desired time to invest into it right now, sorry :( but better and more sophisticated collision shapes and a proper pathfinding are two enhancements I would like to accomplish.

Anyway, as @JotaJota said, we're planning on spending much more time when we're able to do it.

Also, note that both of us, @JotaJota and me, used this jam to learn new tools. He did it with Krita and I did with both Haxe language and Luxe gamedev framework.

What can I say about Luxe after doing this? it really helped A LOT; I may have spent time figuring out about some simple stuff, specially Nape physics setup (I'm used to Box2D), but it was definitely worth. I can't wait to see what can be done in a weekend jam now that I have some experience :3

@Everyone, thanks for the comments, critics and thoughts! :)

Apr 25, 2015 @ 5:38pm

I think one of the key things that would have made this game more enjoyable is smoothing out the controls/collision handling with the walls. Congrats on your entry!

razieliyo says ...
Apr 28, 2015 @ 1:11pm

jerky collisions fixed!

Zener says ...
May 2, 2015 @ 6:47pm

Terroba, great name! Congrats for the game!

May 8, 2015 @ 3:45am

Haha, politicians :p Funny game, nice boss battle! Enemies got stuck on obstacles, so it turns attacking them easily. Keep the good work!

Larzan says ...
May 10, 2015 @ 5:10pm

Love the idea, taken from the real life...
We see those guys a lot here in spain...
Great theme implementation!

chromebookbob says ...
May 10, 2015 @ 5:10pm

Haha, fun game

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