Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by lizard455 - Jam Entry

WASD/Arrow Keys to walk, jump, and fall through... escalators (Don't ask)
Space to shoot
E to melee
Q and Z to use items

You can reload either by letting go of space when your ammo is empty or by pressing R at any time.

How To Play:
You are so hyped for this year's Ludum Con, but unfortunately, it looks like someone tried to open a portal to Mars. Now the entire convention center is full of aliens! Only you can close the portal and save the Con!

How to win: You have to hit the portal with your melee weapon

This game was made by me (Grant) and two of my friends (August and Harley). Harley did most of the art for the player and enemies, August did a lot of the scripting, and I did all of the environment art and helped out a bit with scripting. This is each of our first full Ludum Dare (I did a mini).

Tools used:
Engine - Construct 2
Graphics -
Sound - sfxr

Please leave comments, any feedback is appreciated!

Downloads and Links




Fabraz says ...
Apr 21, 2015 @ 9:36pm

Very cute! Old School gameplay with a fun theme. But the unconventional weapon is..?

trappytrap92 says ...
Apr 21, 2015 @ 9:43pm

I can't found the unconventional weapon, not a good difficult curve, but I'd like de retro graphics

lizard455 says ...
Apr 21, 2015 @ 9:59pm

Sorry about the lack of any kind of (unconventional) weapon... We ran into some weird animation issues that we didn't have enough time to fix.. :(

Apr 21, 2015 @ 10:00pm

Nice Art!

suppi says ...
Apr 21, 2015 @ 10:04pm

interesting entry but didn't see how it was connected to the theme. there was also too much text to read mid-game explaining the game (like which type of weapon works on which type of enemy), the player can often get it with trial and error and there is no need to write it.

pikmin4000 says ...
Apr 21, 2015 @ 10:09pm

ah so cute! those melee only guys are op! Perhaps a bigger game screen, music, and some visual effects upon kill for improvement.

TheMeorch says ...
Apr 21, 2015 @ 10:15pm

I enjoyed playing this! The amount of the level that you can see in front of you is a bit limited though, especially with the player always being in the center of the screen at all times -- this makes it difficult to see what enemies lie ahead. Expanding the view and letting the player move more quickly might be worth looking into.

Big Cow says ...
Apr 21, 2015 @ 10:27pm

cute character models and some nice enemy design (I liked the challenge of avoiding the green blobs being thrown at you).

MegaMasterX says ...
Apr 23, 2015 @ 3:24am

Nice interpertation of the theme! I'd like to see this polished post-jam - could be quite fun!

Tortoise says ...
Apr 23, 2015 @ 3:30am

Really challenging. I like the idea for the story but I didn't see a connection to the theme. Not a bad first entry! I hope your team keeps at it!

sorlok says ...
Apr 24, 2015 @ 12:22pm

Well drawn and fun to play. The sword-only enemies were a little hard to avoid, but I liked the general gameplay regardless. Cool game!

Apr 24, 2015 @ 12:25pm

it is a hard game !
i really like how funny looks the orange enemy type haha !

SayHiBen says ...
Apr 24, 2015 @ 10:42pm

Super retro! The sounds fit the art really well.

nameoftheuser says ...
Apr 24, 2015 @ 10:50pm

Pretty good, environments looked very nice and i liked the amount of detail in the levels!

frosty says ...
Apr 25, 2015 @ 11:52pm

This is quite good for a first time entry. The gameplay is pretty unforgiving, but I liked the art and the setting. Congrats on finishing!

gruhn says ...
Apr 26, 2015 @ 12:15am

A good little game. Some collisions could be better.

psychonull says ...
Apr 26, 2015 @ 5:22pm

Great game. Just a little hard. I love the graphis and the fx sounds. It would have been great to have music in the game.

Apr 26, 2015 @ 9:06pm

Good amount of weapons and enemies, as far as I could see, because the game is pretty hard. I don't see any unconventional weapon though...

Tselmek says ...
Apr 27, 2015 @ 10:43pm

There should be some feedback when the enemies are hit. The graphics are nice but I don't see the unconventional weapon. Good job!

jprogman says ...
Apr 29, 2015 @ 12:24am

Ideally for controlling, I prefer to control the movement with one hand and attack with the other hand. Doing all of that with one hand is rather awkward especially when things get chaotic. Only my two-cents.
Fun little game overall.

spin-down says ...
May 3, 2015 @ 10:45pm

I liked the weapon switch for the different enemies. Was hoping for more once you go through the portal but besides that it was a fun little game.

May 9, 2015 @ 2:29pm

Good little fun game, shame it didn't really fit the theme.

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