Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Unconventional Odds

by Mikhail - Jam Entry

This is my first Ludum Dare and had a lot of fun. I will be doing this again! Enjoy my creation.

GOAL: Get a high score
You can push and pull the enemies into the saws and spikes.
I meant to have multiple "weapons" and multiple levels but I ran out of time.

Left Arrow - Move Left
Right Arrow - Move Right
Space - Jump
Q - Pull
E - Push

To run the game unzip the file then open the UnconventionalOdds.jar

NOTE: You must have Java 1.8 installed on your computer in order for the game to run!

NOTE: This game should run on any platform that runs Java!

-Movement bug after death
-Dying randomly (Non rendered enemies and bullets)
-Score bug

Downloads and Links




Pixel Heart says ...
Apr 21, 2015 @ 2:51am

Only windows? no good

mikeureko says ...
Apr 21, 2015 @ 2:52am

Cool idea, first of all. There are some bugs to work out, but it was interesting. I noticed that if you or all the enemies die while holding a movement key, the game behaves as if the key is still held down until you press and release it again. Also, for some reason, I sometimes die randomly without apparent cause. The collision detection also behaves weirdly sometimes when you're not falling.

Good luck for the future!

cdrch says ...
Apr 21, 2015 @ 4:47am

I wasn't really sure what I was supposed to be doing in this game. What do pulling and pushing do? (They don't seem to have an effect on anything that I can tell.) Beyond that, though, I won't be rating this game (at this moment), since there appear to be a few game-breaking bugs in it. After some number of deaths (it varied), I would lose control of my character, continually sliding towards the right if I didn't have a key pressed. Sometimes the character would freeze, or only move in certain dimensions (like I could jump but not go left and right, or vice versa).

Apr 22, 2015 @ 1:54am

Little buggy.

Dejvo says ...
Apr 22, 2015 @ 5:29pm

I am sorry but honestly, it was shit... i mean it's great that you have entered, but it is advised to explain to the player what they have to do and how. i had no idea so i was just trying to dodge the bullets (which is inpossible) but the more times i died, the more enemies were there. so, it punishes the player for your foult not explaining the game at all. i am sorry. you obviously can programm there's just lack of explanation and a tiny bit execution. take this as an expierience for other games.

TeamQuadratic says ...
Apr 23, 2015 @ 4:00am

To be honest, I'm not really sure what to do. I feel like the goal is to get enemies to the saws, perhaps by pushing and pulling, but I can't seem to figure out how to do that. Still, a decent start and could definitely be improved and expanded!

Davikin92 says ...
Apr 24, 2015 @ 3:56am

For just a few seconds I got to push and pull one of the thugs. You should reduce how often the thugs shoot so you don't find it so hard to push them to the saws and spikes.

sorlok says ...
Apr 26, 2015 @ 9:00pm

Nice idea; I like the pulling mechanic. It's kind of tough to control though.

Langouste says ...
Apr 28, 2015 @ 4:03pm

Super game! I love it, thanks ;)

Justin Mullin says ...
May 2, 2015 @ 8:01pm

I had a hard time figuring out what to do here, but once I had the mechanics down it was an interesting concept. Nice job!

OnlySlightly says ...
May 8, 2015 @ 3:44am

I really liked the idea of using the environment to defeat your opponents rather than yourself. Once I got the hang of it, it was a lot of fun :)

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