Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Dinos Vs Volcanoes

by Hambone - Jam Entry

Dinos Vs Volcanoes!

The shield volcanoes are great against the brachiosaurus.

The composite volcanoes are great against the triceratops.

Caldera is great against the spinosaurus.



Don't let the dinos move all the way left!


Here is some game-play: https://youtu.be/WNkzmqvZ2Ik


Hambone

Downloads and Links


Ratings

Coolness100%
#574Humor(Jam)2.73
#728Theme(Jam)3.05
#774Fun(Jam)2.67
#842Innovation(Jam)2.45
#899Mood(Jam)2.40
#935Overall(Jam)2.66

Comments

Armanky says ...
Apr 21, 2015 @ 1:12am

I like the basic concept and the Plants vs Zombies thing you have going on. I think the game would've benefited considerably from having more information on the screen. Also, the clicking gets kind of hectic between collecting minerals and dropping in units. I think just requiring them to touch the mouse pointer might have made the controls feel less cramped.

Looks good though. I haven't used the framework you used but I'm assuming it's a lot tougher than using Unity!

Logicon says ...
Apr 21, 2015 @ 2:11am

Couldn't play :(. Missing a DLL. just letting you know

OnlySlightly says ...
Apr 22, 2015 @ 1:20am

That was a really cool concept! It felt like a geological tower defense game.

manabreak says ...
Apr 22, 2015 @ 4:17am

Nice take on the tower defense genre, mate!

Chippington says ...
Apr 22, 2015 @ 4:31am

I think splitting the game into two parts, like a "mineral collecting" section between all the "tower defense" sections would have been a better idea, since things get really hectic right off the bat.

A cool concept, but very tricky to play.

Mak says ...
Apr 22, 2015 @ 7:04pm

A bit too hard, but quite exciting! Having to gather resourcers so quickly while having to tecognize what towers to put for the enemies. Sometimes it is too confusing due to the huge amount of resources in screen. Maybe you could make them to appear less but require more clicks to collect them, it would saturate less the screen and may keep the feelof urgency.

pikmin4000 says ...
Apr 22, 2015 @ 10:31pm

Well is there an end? If not try adding a score board so I have some kind of goal. Anyways, it's a good concept and I feel pretty evil eliminating the dinosaurs >:)

Hambone says ...
Apr 22, 2015 @ 10:33pm

Nope, no end. The score board is in the console. =)

Dickie says ...
Apr 22, 2015 @ 10:52pm

pretty cool, never had to multi task so much playing a game before which was quite the challange.

very functional but could do with some tlc in the polish/balancing side of things

Acrimiens says ...
Apr 23, 2015 @ 12:26am

I like the concept, keep working on it!

richiebranson says ...
Apr 23, 2015 @ 12:29am

solid concept. Definitely reminds me of Plants vs. Zombies. I'd recommend maybe implementing keyboard controls to help select the volcanoes, but I guess that'd make the game too easy, lol. Good work.

elpaulo says ...
Apr 23, 2015 @ 5:27pm

PvZ reference here :-)
You got a nice base to make something great !

keddelzz says ...
Apr 23, 2015 @ 10:01pm

Simple but very cool game!

Datamosh says ...
Apr 24, 2015 @ 2:53am

Quite fun, keep up the good work!

pvwradtke says ...
Apr 24, 2015 @ 3:08am

The game is a binary windows file, not web :). Can you add the source code? Wine can't run it, and a standard SDL2 program is not a problem if I have the source code to compile it :).

Tatsu Studio says ...
Apr 24, 2015 @ 3:56am

Simple and cool! I liked ^^

ermrk says ...
Apr 24, 2015 @ 10:10pm

Nice, it plays like Plants vs Zombies. There is too many of clicking and volcanoes could stay when they was placed.

andrewkennedy says ...
Apr 24, 2015 @ 10:14pm

Neat idea, but it would have been nice if there was a bit more variety between the different volcanoes.

Buzzwerd says ...
Apr 25, 2015 @ 6:34am

Genuinely think there's potential with this concept. I'd love to see it go somewhere.

Apr 26, 2015 @ 10:19pm

Funny to play, and I didn't like Plants Vs. Zombies! Nice one dude!

Maybe if it start slow and increase its speed along the time could be funnier ;)

Apr 27, 2015 @ 1:41pm

Pretty solid entry overall, and especially great fun ! Good job.

Apr 27, 2015 @ 1:42pm

Pretty nice entry overall, and especially great fun ! I enjoyed playing this one. Good work !

nihilaleph says ...
Apr 28, 2015 @ 11:31pm

Cool concept! It's hard and fun to keep up with recognizing dinos and best vulcan, but a bit tricky to click on everything so fast, maybe a better way to collect minerals and more infos on screen...

BIZM says ...
May 1, 2015 @ 6:51pm

Cool game! Very clever volcano-building mechanics. I think the dinos move a bit too quickly, though!

May 4, 2015 @ 3:42am

Feel like the volcanoes should only go anyway when destroyed. fun little game, would be interesting with more content.

Omiya Games says ...
May 5, 2015 @ 1:39am

The game was too easy. Resources were incredibly generous, and dinos posed no threats. This makes the tower-defense portion of the game rather boring.

While I appreciate being able to place units right off the bat, I think a hefty amount of work should be focused on balancing the game such that the players sense some sort of threat. It might be a good idea to look into how to balance resources in games.

surpent says ...
May 7, 2015 @ 3:39am

Innovative concept.
The game is busy, I seek a more slow pace.
Fun The combination of puzzle elements.

May 8, 2015 @ 8:52am

Hello, Hambone! This is Taunia. :)

There is a lot of potential here to be more than just a PvZ "clone". I really liked the idea of having to collect certain types of minerals to build a certain type of volcano, and have that sort of science-y aspect to it.

That said, there wasn't any in-game instruction on what to gather to build what volcano, what each volcano was and how effective it was against each dinosaur. For a PvZ-style game, knowing exactly what item does what is a very important part of the entire idea -- otherwise you just end up putting pieces down haphazardly with no real rhyme or reason, and that can break your game.

I agree with another commenter that the entire mineral-gathering part of the game could most certainly be an entirely different part of the game. It doesn't have to be like collecting sunshine -- in fact, you could probably make a game with gameplay completely independent of a PvZ-style game and it would still be entertaining. I'd play it.

FrederickK says ...
May 9, 2015 @ 12:34am

Time based turrets is new to me! I liked that!

smokecastles says ...
May 10, 2015 @ 9:32pm

Really cool! Maybe more on-screen information would have been nice, but apart from that it was very enjoyable, nice basis for a real PvZ competitor!

sP0CkEr2 says ...
May 11, 2015 @ 5:01am

could not figure out at first - more instructions would help - nice effort

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