
To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.
To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:
As of September 2015 however, this option will no longer be available.
Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X


PLAY IN FULLSCREEN! Give the game some minutes to load.
For centuries wars have been fought on earth. Now with the advent of time-travel, world leaders have decided to stop the killings and fight all battles in the past, with DINO-WARRIORS.
Warning: The game is unfinished, probably full of bugs, with no sounds or menus.
The objective is to win five consecutive battles. Remember: dinos beat raptors, raptors beat T-Rexes and T-Rexes beat dinos.
Press SPACE to make your dino-army march faster.
Downloads and Links
Ratings
![]() | Coolness | 57% |
#530 | Humor | 2.74 |
#546 | Graphics | 3.06 |
#749 | Innovation | 2.81 |
#849 | Theme | 2.94 |
#911 | Mood | 2.43 |
#916 | Fun | 2.56 |
#932 | Overall | 2.72 |
Comments
Man, Dinosaurs are SLOW!
Like the idea for the game - a kind of RPG battles thing. Nice artwork on the dinosaurs too.
Interesting take on the theme. Could be expanded on to make a pretty fun game. Seems a bit slow though (a lot of marching between battles)
Also, got an exception after the second battle (when clicking to collect the eggs): "An exception has occured, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project's WebGL player settings to be able to catch the exception or see the stack trace."
Interesting concept, but indeed, I suffered the same bug as reported above, after almost getting my entire big group of dinos/trex/raptors murdered by a single enemy dino that wouldn't die.
Interesting concept though.
Aw man, I lost. I like the artwork, though. The numbers given when you fight an enemy confused me-- do you want higher numbers or lower numbers? I got an error when clicking the 'retry' button too. But as a concept I like it a whole lot! Kind of like an RPG with a rock-paper-scissors twist.
Neat idea! It would be great concept for a touch screen.
The marching was slow (perhaps a little too slow), but the concept was fun.
More time-travel battles!
I like the idea and the art is pretty cute, but it stopped working for me after the second battle. Right when I was about to hatch some more dinos! Wish it had music and sound, but I liked the concept and would have liked to play a few more rounds!
When I was defeated I could keep fighting without army hahaha
Good concept, keep working on it.
a bit of billboarded sprites-feeling on the sprites. They should move in the march speed all the time. And the game crashed for me too on the second battle :(
https://dl.dropboxusercontent.com/u/8312567/dinocrash.png
I found the game a little slow, I've also had some crash. But the idea was great and those dinousaurs look good.
Graphically, a very neat little game. I could see where you were going with the concept, but the bugs made it suffer a little bit. I'd love to see a finished game!
I think it's a cute rock-paper-scissors concept for a quickplay combat game. Pacing and combat systems could use some work, but I think it'd be worth exploring more!
I couldn't play in fullscreen for long before it would lock up on me (Firefox), and I also got the exception error and crashed after I won my second battle. If this were sped up a lot to a near impossibly frantic pace, I think you could have something really fun.
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It looks like fun, but the spacebar moves the whole page :(