Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Fe-Line of Sight

by davient - Jam Entry

Fe-Line-Of-Sight - A few More - Edition
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(I finally had a couple of hours to spare to kick out some of the crippling bugs!)

WebGL version proved almost impossible due to streaming video issuues, so its Unity Web Player still for now. And it takes a long time to load...


Player -Movement WASD/Arrows
Laser - Pointer Mouse + Click
Cat - Chases Laser (if she can see it)


Fe-Line-Of-Sight - Buggy All Nighter Edition
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(WARNING - This edition has more bugs than a spanner full of monkeys - ES, Exactly)



Plot
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"I posted a picture of my cat Kasha on Deadit last night, this morning I found out they had turned her into a meme; a really, really bad meme. I’m not going to stand for another awful meme from these brainless neck-beards, especially not with my cat. I grabbed the laser pointer, today Kasha and I take vengeance. First stop, Deadit HQ."

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Game Dev/Design - Dave Cooper
Unity, Treallo, Pen, Paper, and loud raucaous laughter
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Graphic Design - Vali Lokison
Sketchbook Pro, Adobe Photoshop CS6, Wacom tablet, the awesome force of my imagination, beer.
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Photo/Video - Ollo Schwan
Lightroom and some other cool tools
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Audio + Music - Jarome Matthew
Cubase, Waves, Izotope RX, Spectrasonics Omnisphere, Native Instruments Komplete, Prophecy physical modelling synthesizer (for the sax!) and my own sample & foley library from over 15 years
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Must Sleep Now - Web Version coming, if Unity will agree to build it... so far it keeps saying no... Bug fixes too.

Downloads and Links


Ratings

#423Humor(Jam)3.06
#489Innovation(Jam)3.13
#495Theme(Jam)3.38
#758Graphics(Jam)2.78
#972Fun(Jam)2.31
#992Overall(Jam)2.56
#2008Coolness30%

Comments

nassi says ...
Apr 22, 2015 @ 12:01am

You weren't kidding about the bugs. On my first try I couldn't get her to even enter the building and on my second try I actually managed to clear the first floor, but she wouldn't move past that point. Should've probably picked a gun from the fallen dude and go finish my part of the revenge.

abcdef65g says ...
Apr 24, 2015 @ 11:32pm

The issue about the game is that the idea is interesting, using your seemingly possessed kitty to slaughter everyone...but after the first slaughtering your only weapon suddenly starts to lick himself and doesn't cooperate anymore, leaving you to a certain death. And then joked about my disgrace full on that was his fault(or hers?) more than my own. Cool consept, but with bugs which after 7 runs made it simply impossible to see all the way.

denycetm says ...
Apr 26, 2015 @ 7:15pm

The bugs made it so I couldn't advance past the first enemy. However the cat with a laser pointer as a weapon is a good idea. I could see a lot of game play out of that (knocking things over to make bridges, reflecting the laser off mirrors etc.)

freeholdgames says ...
May 10, 2015 @ 3:38am

The concept and implementation are wonderfully innovative, though it's rough enough around the edges that it really hurts the fun. I'd love to see this developed a little more, I love your aesthetic!

mathmadlen says ...
May 10, 2015 @ 3:48am

Cool idea, loved the cat! Although it got bored with me and left after some time... But it's well known cat-like behaviour, so I'm not utterly surprised...

Smirnov48 says ...
May 10, 2015 @ 8:40am

Good game. Control is hard, but great idea of weapon.

uber says ...
May 10, 2015 @ 10:36am

Had fun playing it, good job! :)
Although (if you'd like to continue the project) the enemies seem to be a little bit too aware of the player and shoot you before you can even sic your cat on them.

May 10, 2015 @ 12:55pm

I did really like your ideas here, and I laughed at the jokes a lot more than I expected. It's a shame it's let down by how buggy it is, but good work for such a short period!

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