Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Feed The Birds

by Gunzil - Jam Entry

Click and drag on the screen to reach into your bag of bread and throw some crumbs to the ducks! I am not responsible for what happens next.

Downloads and Links




Apr 20, 2015 @ 4:33pm

Dear gods how horrifying. Fun little game. Like the theme use.

ZQMony says ...
Apr 21, 2015 @ 1:29am

Very fun and interesting idea.

Apr 21, 2015 @ 1:29am

I found the controls a little counter intuitive, my bread just kept falling straight down. Nice art style.

Lacaranian says ...
Apr 21, 2015 @ 1:31am

Took a minute to figure out how to throw the bread, but after that...yep. I walked away richer.

block97 says ...
Apr 21, 2015 @ 1:31am

Really cool spin in the theme! Can the money be spent or is it just form of score?

Gunzil says ...
Apr 21, 2015 @ 1:42am

Thanks for playing and commenting!

The money is just a score counter that indicates how many people you were able to hit before everyone left the scene. The envisioned usage was to spend it on upgrades and such but we wanted to keep things small.

The velocity of the bread you are holding in your hand mirrors velocity of the bread that is thrown, so you need to let go of the mouse button while it is moving across the screen.

fixedgerald says ...
Apr 21, 2015 @ 2:35am

Great take on the theme and a funny concept, controls were a little confusing though.

vortex says ...
Apr 21, 2015 @ 2:14pm

The Controls need a tutorial, but apart from that it is a very creative and fun game

Gametery says ...
Apr 22, 2015 @ 1:14am

Took me a while to understand what to do but had fun! Nice job.

lucidsheep says ...
Apr 22, 2015 @ 1:16am

Pretty funny idea. Controls were a little confusing at first. Got hard to target that last little guy standing.

Smirnov48 says ...
Apr 22, 2015 @ 1:32am

Fun! But I agree, you need tutorial for the Controls.

Cryotube says ...
Apr 22, 2015 @ 2:17am

Took me a while to figure out how to actually throw the bread, could use a tutorial.

edve98 says ...
Apr 22, 2015 @ 4:30pm

I can't play it - there is only a rectangle where I suppose game should be, but nothing loads. By the source I think that you are using Unity. Maybe add standalone downloads to Linux/Mac/Windows?

esayitch says ...
Apr 22, 2015 @ 4:33pm

Yay! Another Bird game!

Pretty cool sandbox xD I had difficulty controlling the direction of the throw... but the concept was pretty neat :P And the graphics too. The duck sound effect when it zooms down is pretty awesome in a weird kind of way as well.

ChuiGum says ...
Apr 25, 2015 @ 6:35am

Made me laugh a lot! Even though the music wasn't original, it was still awesome. Graphics were pretty nice too, the game has more gameplay than graphics (which is great!). Really innovative too, great job! :)

jushii says ...
Apr 25, 2015 @ 6:45am

A bit unclear how the throwing worked at first but figured it out pretty soon. Funny little game! :)

Kardamom says ...
Apr 25, 2015 @ 7:11am

Could use some more sound/graphics effects to help the mood. But fun overall.

Pilly says ...
Apr 28, 2015 @ 5:34am

Very nice use of the theme! As others have mentioned, the controls took a little while to figure out, but once I got the hang of it, I found reaching down and flinging the bread to be very satisfying.

Nice consistent graphic style as well - I like the abstract buildings, but they feel a little awkwardly spaced. I'd like to see a more complete city, or perhaps a different locale (duck pond?).

This was fun to play, and I felt like the style/animations/music/sound all meshed together quite nicely.

spin-down says ...
Apr 28, 2015 @ 7:19pm

Neat game with a great variation of the theme. It was very satisfying when you got the shot just right. I also liked how overly-menacing the music was as the ducks quacked ominously overhead.

nonetheless says ...
May 4, 2015 @ 5:45pm

Hello Gunzil,
I finally got to play your game.
Unfortunately I will not be able to say anything new here. I like the velocity based controls (although would be better on touchscreen than my laptop) but if I didn't read your post I would have never guessed.
Music and duck sounds are kinda annoying but in a good way. I actually have it turned on in the background for around ten minutes now and cannot seem to turn off. Calling it over-menacing is quite accurate :). General idea is also quite nice.

Hope to "meet" you and your team next Ludum Dare :)

Gunzil says ...
May 5, 2015 @ 3:15am

Now that I've accomplished my goal of making a small game with a bit of polish, it looks like my next goal will be a game that teaches the player how to actually play it. Thanks for the feedback, everyone. :D

uber says ...
May 10, 2015 @ 1:38pm

Took mi a bit of time to understand the controls but after I got it, it was quite satisfying.

Xanjos says ...
May 11, 2015 @ 2:40pm

Took me a while to figure out how to actually throw the bread but this was absolutely hilarious to play and a pretty great take on the theme.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]