Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Happy !

by Yamzho - Compo Entry

Here is my entry to the 32nd Ludum Dare : HAPPY !

The unconventional weapons you gonna use are hugs and love cans ! Yes, that's right, you will have to spread happiness ! ;)

I have used Eclipse IDE for Java, Gimp, As3sfxr and ChipTone. I also have been blogging (in French) during the competition there: !

Controls for the game:

- Arrows (or WASD) to move around
- 1 to hug the nearest angry person (if you're close enough)
- 2 to drop a love can (more powerful than a hug)
- 3 to be shielded for few seconds, preventing every happiness loss

Downloads and Links




TheBigShot says ...
Apr 20, 2015 @ 6:16am

Simple and Fun. Nice work. Would translate to Mobile very well.

PaperBlurt says ...
Apr 20, 2015 @ 6:37am

Oh this looks so good, and the concept is inspiring.

siryakko says ...
Apr 20, 2015 @ 6:45am

Nice concept, would be perfect on mobile :)

Lord_Vinzz says ...
Apr 20, 2015 @ 7:03am

A phone version ?

Junber says ...
Apr 20, 2015 @ 7:06am

Fun with nice minimalistic style. Difficulty jumps a bit too much around 90. As everyone said this would be good on mobile (maybe with auto-hug)

Apr 20, 2015 @ 7:14am

This is great! I really like the message. I agree with some of the other comments that this would be a great mobile game.

Nanolotl says ...
Apr 20, 2015 @ 7:18am

Simple and well implemented game mechanics and a very cohesive graphical style. Well done.

kabutakogames says ...
Apr 20, 2015 @ 9:27am

Excellent work - wish I had a better idea of where my area of influence was though :)

surpent says ...
Apr 20, 2015 @ 10:33am

cute graphics.
I like the concept of changing to smile. : )

darrencperry says ...
Apr 20, 2015 @ 11:49am

Great stuff! Graphics are great, gameplay simple and effective. Did crash on me though when I tried to place a can for maybe the third time.

ccglp says ...
Apr 20, 2015 @ 12:37pm

I really like the tutorial as a infographic, it's a good little arcade game, as the others, I would cheer you to porting it :)

Ilseroth says ...
Apr 20, 2015 @ 5:14pm

Simple concept, effective execution.

longshorts says ...
Apr 20, 2015 @ 5:20pm

A lovely simple and fun game. Loved the color and style.

stevenlr says ...
Apr 20, 2015 @ 5:22pm

Nice and simple game! The idea is really good. The graphics are simple but extremely polished and coherent, and I like that a lot. :D
There may be a little bit too many enemies spawning too quickly though, but that makes for a good challenge!

Apr 20, 2015 @ 5:23pm

Really simple game, but very well made and enjoyable. I included it in part 1 of my Ludum Dare 32 compilation video series, if you would like to take a look :)

Lukbebalduke says ...
Apr 20, 2015 @ 5:31pm

Nice art style, I loved it. But I think the game is a little bit hard, I did 74 points, and the ANGRY ones starts getting impossible to kill. But overall, nice game! =D

xaedes says ...
Apr 20, 2015 @ 5:59pm

Very nice entry. The concept (w.r.t. theme) is great, its looks fit very well and it was a lot of fun to play. GJ!

Paulozz says ...
Apr 20, 2015 @ 8:58pm

I love it! Simple and fun. No need more (except sound side). And nice blog as well!

mockthebear says ...
Apr 21, 2015 @ 4:18pm

how to run?

bernardery says ...
Apr 21, 2015 @ 4:45pm

I enjoyed this game! The visual style is simple, but VERY well-conceived and enjoyable to look at! The sound effects I did not care for. I don't mind the game not having music, but I feel like the sounds could have been better-chosen. Mechanically, it's solid, though I feel the take-three-hits dudes show up too fast and take over the screen. I would suggest either making the bomb recharge faster, or making it able to hurt more than one enemy at once, so it's not as much of an annoyance to handle those guys. They're not that HARD, but if you want to kill a group of three you have to lead them around in a circle while waiting for your can to recharge and that's just not fun. Overall though, good job, and I appreciate the positive theme.

Xanjos says ...
Apr 21, 2015 @ 6:02pm

Pretty simple but it's very well done and nicely polished (although controls are slightly awkward if you use WASD). Also, like everyone else in the comment, I propose you port this to mobile.

RyanNielson says ...
Apr 22, 2015 @ 1:57am

Neat concept. It's pretty simple, but really nice and polished. The graphics themselves are fantastic, and the sound effects suit it quite well.

adsilcott says ...
Apr 22, 2015 @ 2:39pm

I love it! The world needs more love! :)

cgmorton says ...
Apr 22, 2015 @ 5:57pm

Fun little game.

It lagged a lot on my system though (Linux)

Armanky says ...
Apr 22, 2015 @ 8:29pm

Pretty cute little game! The main problem I have is that the player has to get on top of enemies to hug them, but for some of them, contact also hurts you. It was confusing since the enemies chasing me made me feel like I was supposed to run away, but the mechanics told me I was supposed to go touch them.

It would've also helped a lot to have some sort of meter representing the cooldown on your other attacks. The can seems to be the best way to deal with the angry guys, but it takes a long time to charge and I really have no idea when I'll get another one.

The game's pretty fun to play though. I could see myself killing a little time with it on my phone.

DrPrettyPatty says ...
Apr 23, 2015 @ 3:13pm

Great job! Cute idea, funny, and challenging as you go along. I scored 111 :) It seems to reach a point where all you can do is bunch the angry fellows together, since the cooldown of the love can is longer than the spawn of the grumbly guys. I agree with the others, this could make a nice mobile game!

Sandcrawler says ...
Apr 26, 2015 @ 4:05am

I featured your game in my video series. Thanks again for sharing it with me.

AsixJin says ...
May 7, 2015 @ 6:45am

I think this kind of game would work well on a mobile platform.

John Vanis says ...
May 10, 2015 @ 10:35am

Simple and fun!

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