Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Reflectron

by Team Klappermann - Jam Entry

Survive as long as you can in an endless Sci-fi tunnel!
Avoid the walls and reflect the lasers of the enemy drones!

You can reflect the lasers by having the right orientation!

Tutorial is ingame!
Please post your highscore if you like!

Should have been a compo entry but I started too late due to circumstances...

Controls:

Xbox Controller:
Left Stick: Move
Right Stick: Roll
A Button: Speed up

Keyboard:
WASD: Move
Left/Right arrow: Roll
Space: Speed up

Made by:
Jannes Nagel (@JannesNagel)
completely in 72 hours
(Music and some sounds not made by me)

Downloads and Links


Ratings

#2387Coolness10%

Comments

PixelMind says ...
Apr 21, 2015 @ 12:52pm

Pretty cool game :) I wasn't quite sure what to do with the enemies. Reflect their shot somehow?

Dreauw says ...
Apr 25, 2015 @ 12:19pm

3D games always impressed me :D

I have to say that even with the tutorial, it took me a while to understand the mechanics. (And I don't have a QWERTY keyboard too :/)
But it's probably because I didn't read tthe tutorial carefully, 'cause everything was explained :p

The reflection mechanic is interesting, but sometimes you see the enemy too late or he his hidden behind a wall/his "laser ball" to have the time to change your orientation.

I had to retry 3 times before having a highscore higher than 1500 and I had fun doing it :D

Nice job!

Langouste says ...
Apr 28, 2015 @ 3:55pm

Super game! I love it, thanks ;)

May 2, 2015 @ 2:10pm

Strong asthetic design, and solid core gameplay, but the problem I had was with how much the corridor twisted and turned. Instinctively, I would often try and turn with the corridor and run into the walls, or the turns would hide obstacles and enemies. A relatively straight corridor might actually improve the game, letting the player see what's coming from much further out, and not causing confusion.

Another idea could be to make obstacles that could only be avoided by shifting your craft sideways, but I think you did well with the time you had!

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