Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Covert Courier

by KaiClavier - Jam Entry

I highly recommend playing with a gamepad in the downloaded version!

This was tested with an older gamepad, so you might have to set the axises yourself in the Unity launcher! Also, please play in windowed mode! ALSO, fair warning: The UI won't appear if the window is too small!


"Action" tosses letters
Hold "Action" for a second and release to toss a parcel!
Down & "Action" uses your special move.
Hit "Pause" to bring up the pause menu, then Click abilities to equip.
Press pause again to escape the pause menu.


WASD/Arrow Keys to Move/Aim
Space to Fire
Right Shift to Jump
Escape to Pause


Move Left Stick to Move
Gently tilt Left Stick to Aim without moving
"Action" to Fire
"Jump" to Jump
"Pause" to Pause


Downloads and Links




FractalFox says ...
Apr 21, 2015 @ 2:08am

No sound really killed the score for me. Good job other than that.

Apr 21, 2015 @ 3:01am

Nice game. I don't see why it shouldn't be played in fullscreen. I was too difficult for me to beat. I couldn't defeat a single enemy without taking damage. The envelopes are just too fast to dodge.

Apr 21, 2015 @ 3:18am

Cool little game. Glad I read the synopsis and setup my gamepad as it made the game a ton better. Loved the graphics and idea!

Awesome job!

mike1101 says ...
Apr 21, 2015 @ 2:54pm

Very cool. Like the graphic of the dude. And love how when you kill an enemy they explode out into letters - Like sonic the hedgehog.

The controls were a bit clunky - Felt sluggish ... And I kinda feel like the enemies are ... like an evil version of me ?

Kihira says ...
Apr 21, 2015 @ 2:55pm

Pretty neat idea and the animations was nice.

Found it hard to dodge enemies, no indication of when they was about to attack and attacks are very fast.

Cool concept though :D

Krunoslav says ...
Apr 21, 2015 @ 2:56pm

Good game, kinda hard though, but i loved it

Cheshyr says ...
Apr 21, 2015 @ 2:57pm

fun little game. nice graphics and physics, although keyboard layout was a little rough for those of us without gamepads. nice work!

gatinmnsok says ...
Apr 21, 2015 @ 2:59pm

Fun game, quite hard to dodge those envelopes. The keyboard controls didn't really help with that, why not `W' to jump.
I agree that sound would make it better.

pikmin4000 says ...
Apr 23, 2015 @ 3:02am

Ayyy the graphics are on point. I love your style. It needs some cute music and some swoosh swoosh mail sound effects to make me feel real cool 8). I had fun though, so it all worked out

BlakeB says ...
Apr 23, 2015 @ 3:04am

Great game, great concept, good graphics. Noticed I was getting hit by letters being thrown below me when I was on the platform. A little buggy, but most of the way there, would like to see more.

Sublustris says ...
Apr 25, 2015 @ 12:52pm

Nice GFX!

jprogman says ...
Apr 29, 2015 @ 5:48am

I'm glad there are special abilities to select from as the game did get challenging to finish -- since there are no ways to replenish your health. My only concern is no way to remove an ability once is has been selected. For example, I wanted to unset the slowdown ability as it got a tad disruptive.
Fun game. Nice work.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]