Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Prismal Chaos

by ghenoroc - Jam Entry

One sewer. One Hero. All the colors.
To be honest, this isn’t much of a game. It’s just one level. Just find and step on the 4 buttons to open the gate at the end and leave. The lighting doesn’t make much sense but the enemies die from the light of the flares.

On most windows machines just double click the jar to start.
Controls: WASD to move, mouse to shoot.

Downloads and Links




jhell says ...
Apr 22, 2015 @ 9:11am

I like the art style very much. The lighting does look a bit glitchy, but i also has its charm. No Azerty support :(. I would also have allowed the player to keep clicking to fire, less finger strain :p

DKoding says ...
Apr 22, 2015 @ 6:57pm

Web version would not work on my Mac (n is undefined)

6x13 says ...
Apr 23, 2015 @ 3:05am

I really like the style. But I got an exception after a moment of playing it:

Exception in thread "LWJGL Application" java.lang.NullPointerException
at ghenoroc.ld32.Player.draw(
at ghenoroc.ld32.GameScreen.render(
at com.badlogic.gdx.Game.render(
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$

Raiyumi says ...
Apr 23, 2015 @ 4:06am

Woah, this got some really funky lighting effects.. but that's not a bad thing at all! :)

I seem to get errors once I enter the doors.

Apr 26, 2015 @ 7:26pm

A bit glitchy lightning, but otherwise splendid graphics. Quite short, but also fun. Good work!

Langouste says ...
Apr 28, 2015 @ 3:55pm

Super game! I love it, thanks ;)

Smirnov48 says ...
May 1, 2015 @ 8:12am

Nice litle game! I won easily, but in the beginning it was hard to kill first monster. I think game must be harder to be more interesting.

Dynad says ...
May 1, 2015 @ 9:01am

Nice graphics, love the pixel art.. works always for me =D

May 8, 2015 @ 2:46am

Nice graphics! You can improve the idea of the flares as weapon and use it wisely on the game, maybe lighting the environment with specific colors, or something like it. Also, I could finish the game just stepping on one button on the level :p

And it worked on Linux with Chromium :)

uber says ...
May 10, 2015 @ 2:38pm

A little bit too short, but the graphics were nice :)
Couldn't understand what was up with the numbers over enemies heads (changing randomly and all). They still died so it's okay.

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