Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Pencils and Salt

by rd127p77 - Compo Entry

Pencils and Salt

A game built for Ludum Dare 32 An Unconventional Weapon. The goal of the game is to get the key and proceed to the next level. But first you must collect coins to be able to buy Potato Chips to get salt to kill the slugs which are in your way. You can not get to the key easily you must destroy blocks and build a path to the key.

!!!! NOTE: First Level You have to kill the slug. !!!!


Jump: Up Arrow Key
Move: Left and Right Arrow Keys
To Change Between Weapons: 1 (Pencil) an 2 (Salt)
To Shoot Selected Weapon: Space Key
To Buy Potato Chips: B Key
To Eat Potato Chips: E Key
To Place Block: Left Mouse Button

Downloads and Links




jacketsj says ...
Apr 20, 2015 @ 7:29pm

It feels like a bunch of good ideas got mashed up and were never finished, nor was the game.

CiderPunk says ...
Apr 20, 2015 @ 7:34pm

couldn't complete level 1? couldn't pick up key and there's no explanation what to do once you buy the chips

Apr 20, 2015 @ 7:39pm

Wow - good game but I couldn't make it past the first level! I could climb to the key but not pick it up. I tried to buy potato chips for the salt but couldn't get any salt. Still it was fun and intriguing all the same - good job!

Apr 20, 2015 @ 7:43pm

This game has an interesting mix of mechanics. The physics can be a bit sticky sometimes. Blocks aren't placed exactly where the cursor is pointing, but at the very center of the cursor sprite. It takes a while to get used to.

rd127p77 says ...
Apr 20, 2015 @ 8:37pm

You have to press E to eat the potato chip. Which gets you salt. Forgot to put that in the directions.

matthewd673 says ...
Apr 20, 2015 @ 11:36pm

I really enjoyed the mining mechanic and the game seemed very innovative. It took me a while to figure out the whole potato-chip system, though. Nicely done!

leafo says ...
Apr 21, 2015 @ 9:31am

I couldn't seem to get the first key, I hopped on top of it but it wouldn't collect

conniejoern says ...
Apr 21, 2015 @ 9:02pm

Fun idea of an unconventional weapon, it feels like it wasn`t thought trough. Why do I have to buy the chips an then eat them to get the salt, when there`s no other way of using the chips?
It has nice ideas, but the controlls are what kills it for me. You have to switch around on the keyboard to change your weapon and occasionally change to the mouse. Its too much when two snails are firing at you. But I do love that snails are firing at you.

TheMeorch says ...
Apr 21, 2015 @ 9:19pm

Destroying blocks and building with them to create your own path is pretty awesome. However, having to have one hand switch repeatedly between the keyboard and mouse can become tedious -- it would be great to see if the controls could be adjusted so that only one hand needs to be on the keyboard, so the other can remain on the mouse.

block97 says ...
Apr 21, 2015 @ 10:14pm

Cool game i like the theme of killing the slugs by using salt. Congrats!

RHY3756547 says ...
Apr 21, 2015 @ 10:21pm

Cool idea, completing it was fun, but buying chips just for getting salt was a little tedious. I found that if you placed blocks on top of an existing block or in a space occupied by the player, nothing would happen but you'd still lose a block... On level 2 I didn't know what key to press to activate the button, so I had to spam all of the keys until it worked. The game itself is quite techically impressive - dynamic maps aren't the easiest thing to implement. Nice work!

broknecho says ...
Apr 21, 2015 @ 10:44pm

I can see some good starting ideas here but they definitely need to be fleshed out a bit more. The building blocks to get places is a good start but I agree with others that switching from keyboard to mouse was a pain.

Good start but needs a bit to flesh out some of the ideas.

d3garcia says ...
Apr 23, 2015 @ 11:09pm

I couldn't grab the key, other than tha

TeamQuadratic says ...
Apr 24, 2015 @ 11:19pm

Couldn't get the key to complete the first level. I liked some of the ideas like the destroying and building blocks, but the terrible controls kind of ruined it, sorry.

Sublustris says ...
Apr 25, 2015 @ 12:55pm

Nice idea, but most of game elements are too small. It's some kind of SubPixel art :)

Frozen Stick says ...
May 10, 2015 @ 11:01am

LOL I didnt expect mining from this game!pretty nice but no music!

uber says ...
May 10, 2015 @ 4:22pm

There is a couple of nice ideas, but it's a little bit too convoluted with all this buying chips then eating them etc.. Instead you could just pick them up, or pick up salt.

sorlok says ...
May 11, 2015 @ 11:09pm

Neat idea; very creative! Needs some more polish on the mechanics though. Overall fun!

xandy says ...
May 11, 2015 @ 11:11pm

cool idea and mechanics but collision control and block placing was off.lost some levels because i placed blocks inside earth by accident and you hit blocks if you fire while standing right next to them. the ammo crafting was interesting. keep on improving the game.

Crefossus says ...
May 12, 2015 @ 12:20am

I like the level building mechanic. I think the controls should just be movement and mouse or look at Minecraft for inspiration. Something like wasd/1,2,e & mouse?

I got stuck at the button in lvl2 which I assume removes the wooden plank (I spammed keys but no dice).

Please upload source since it's a compo entry; I might progress past this if I could open it and see how that works.

rd127p77 says ...
May 12, 2015 @ 12:52am

The source is on the page

nihilaleph says ...
May 12, 2015 @ 12:57am

Neat idea, but couldn't figure out how to push the button xp
Also I don't see the point of having to eat the potato chip to get salt, couldn't just buy some salt? Also block placing was a bit hard. Still great work!

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