PALBOTby HotBoxGames - Jam Entry
The year is 900 AD. The Evil Wizards Alliance, after mastering the art of magic, have attacked the realm and taken it under control. You are one of the last surviving rebels alive. The wizards are hunting you. Defeat seems certain, until you come across a futuristic military drone named PALBOT.
Take control of this advanced weapon and fight against the evil wizards to stop them from taking over the land!
WASD - Movement
SPACE - PALBOT Attack Mode / PALBOT Follow Mode toggle
LMB - Fire
RMB - Special Attack (when in Attack Mode) / Heal (when in Follow Mode)
E - Interact (heal PALBOT)
We really wanted to attempt a ‘top-down’ game this Ludum Dare, so decided to create a typical top-down shooter – with a twist. You must control both the human character and PALBOT. PALBOT is able to shoot, whereas the human character can only pick up items and interact with objects. Using this mechanic will hopefully keep players thinking about character placement and whether or not paths are covered by PALBOT’s weaponry before proceeding.
We did plan to add a lot more into this game (bosses, traps, more enemies, more weapons, more levels, cutscenes, leaderboards – to name a couple of ideas) but of course time constraints and a few issues along the way prevented this. Overall, we’re pretty happy with the systems implemented and hope you enjoy playing the first few levels we did manage to create.
Oh, by the way – PALBOT stands for Powerful Annihilating Levitating Robot, in case you were wondering! :)
Engine – Unity 5
Language – C#
Editor – Visual Studio 2013
Sound – Pro Tools
Art – GraphicsGale, ArtRage
Downloads and Links
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.
If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.
CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.
CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.