Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries


by jukben - Jam Entry

You going home from the party and suddenly you see zombie.


Downloads and Links




siryakko says ...
Apr 19, 2015 @ 4:39pm

Love the concept, the battery last like any smartphone. That was fun :)

ERICduhRED says ...
Apr 19, 2015 @ 4:45pm

Controls are a bit wonky, but a cool idea!

TwixtorTitan says ...
Apr 19, 2015 @ 4:49pm

Cool idea! But controls need some work :)

Apr 19, 2015 @ 5:11pm

Fun game, simple to play.

DKoding says ...
Apr 20, 2015 @ 2:54pm

Hashtags made me laugh. 10/10 best game ever, would play again. :-) Please rate my game at

ThirdMoon says ...
Apr 22, 2015 @ 1:13pm

I love it! Five star! :D

TwiiK says ...
Apr 22, 2015 @ 1:14pm

Heh, using a camera as a weapon is pretty clever. Should have been vampires or something though. Would have made a bit more sense. :p I also liked the camera sound effects which sounded pretty authentic.

Apr 22, 2015 @ 1:15pm

Simple and effective. I think the game would improve a lot with some powerups but still a good game.

OrkyOrks says ...
Apr 22, 2015 @ 1:16pm

Simple but I've had quite a lot of fun playing. My favorite would be all the hashtags after every kill, speaking of using your weapon. This definitely fits the Game Jam's theme very well. I would recommend going forward with this. Adding different enemies over time, trending hashtags #thedress #kyliejennerchallenge, etc etc. Great Entry!

RaysAndLazors says ...
Apr 22, 2015 @ 1:17pm

It seems that you don't dispose of the dead zombies properly, with 200 on the counter the game was lagging pretty bad. Outside that, pretty nice game, could work well (ironically) on a smartphone if polished :)

asobi tech says ...
Apr 22, 2015 @ 1:30pm

Bwahahahaha, Hashtag-tastic.

markusfisch says ...
Apr 22, 2015 @ 9:44pm

Well, this was way more fun than I thought! What a really funny idea! Made a lot of zombie photos :)

And I kind of liked those unusual controls.

Cliff Lee(CL) says ...
Apr 24, 2015 @ 3:00am

Concept is good, and have humor in it.
But I found that you hold the left key you will be almost invincible.

Langouste says ...
Apr 28, 2015 @ 3:58pm

Super game! I love it, thanks ;)

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]