Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Rage the Stage

by puppetmaster - Jam Entry

Rage the Stage - loud and hard!

-°- Intro -°-
You and your band are having a blast rocking the stage at what seems to be your greatest live concert yet.
8 songs in and the crowd is still screaming for more. Everyone is having fun. Maybe a little too much fun...

-°- Instructions -°-
Prevent your raging fans from invading the stage.

-°- Controls -°-
Arrow Keys for movement
Keys 1 – 4 to unleash various outrageous guitar riffs
or gamepad

-°- Tools -°-
This game is created using the Godot engine.
Inkscape for the art

-°- Team -°-
puppetmaster - idea, art and animation
sammakko - programming and light-show
dark3zz - soundfx and background music (

-°- Post Jam version -°-
- new: pounding attack (press [arrow down] while in air)
- new: rage mode indicator (progress bar)
- difficulty decreased
- smoother animations
- fixed fps bug
- guitar riffs can raging or calm down your fans

Windows 64bit
Windows 32bit

Downloads and Links




lamogui says ...
Apr 20, 2015 @ 6:45pm

Lol I think there is a problem with your URL it's only "http:///"

ianburnette says ...
Apr 20, 2015 @ 7:49pm

same here, the link is broken :)

puppetmaster says ...
Apr 20, 2015 @ 11:22pm

The Link is now working.

Druid says ...
Apr 21, 2015 @ 10:09am

Interesting idea! But controls are really stiff. And i haven't good fps too.

x1212 says ...
Apr 21, 2015 @ 2:48pm

Funny idea!

RadStar says ...
Apr 21, 2015 @ 3:25pm

Cool game! Like it a lot ^^

Apr 21, 2015 @ 6:29pm

haha ! funny game !

nightlord says ...
Apr 21, 2015 @ 9:28pm

First of all, anything with a rock soundtrack gets bonus kudos from me :) Things i liked:
- the concept
- the drum intro
- menu design
- stage design
things that would make this game better
- more responsive controls. I don't have an indication of when my guitar attacks recharge. which makes it feel unresponsive.
- more optimized code maybe. The frame rate dropped a lot on me as more people got on stage.
congrats on a nice game

Apr 21, 2015 @ 10:14pm

Interesting take on the genre. Love the music! Great job!

ChuiGum says ...
Apr 21, 2015 @ 10:18pm

Haha funny game, but nice graphics and sound! Great innovation too, very original. Great job!

Biliogadafr says ...
Apr 21, 2015 @ 10:55pm

That was fun :) Would like to press more buttons (and more often) to throw peoples away from the scene in more ways :) Btw, when it says to press 'down' nothing happens... am I doing something wrong?

louis.denizet says ...
Apr 22, 2015 @ 8:29pm

Really good idea, liked it :p

puppetmaster says ...
Apr 22, 2015 @ 10:27pm

So many great comments!! :-)

@Biliogadafr [Arrow down] should be activating the rage mode! It start now automatically.

@nightlord the controls feel a little unresponsive because we have synchronized it with the animation (will be tweaked)

We have a few ideas! Hope we can include it in the post jam version. "Rage the Stage!!"

SonderWorks says ...
Apr 23, 2015 @ 6:57am

Fun little game, here. Feels like the difficulty goes from really easy to really hard, really quickly, though.

blob says ...
Apr 23, 2015 @ 6:59am

Funny idea :)
Started slowing down at rage mode moment!

Davikin92 says ...
Apr 23, 2015 @ 7:08am

HOW TO ROCK! (this is what I expected)

You can't rock quickly enough to push the fans off stage, I think difficulty goes up too quickly.

elpaulo says ...
Apr 23, 2015 @ 5:53pm

Awesome ! But don't fall on the crowd, i didn't manage to come back on the stage :-)
Nice graphics, awesome music.

Techblogogy says ...
Apr 23, 2015 @ 7:54pm

Great game!

goblin says ...
Apr 24, 2015 @ 3:53pm

Great idea, nice sounds and graphics. Good job!
Check ours too

runvs says ...
Apr 24, 2015 @ 6:54pm

Hi there, nice entry & well done for 48 hours!

scorched says ...
Apr 25, 2015 @ 8:37am

The soundtrack is good but very quiet. And different enemies requiring different riffs would be more fun. As an alternative, different types of riffs could be: 1) single enemy, 2) line shot, 3) area of effect, 4) chain shot; and deal not only damage but: slow down/stun, summon some music creature, you got the idea:-)

Sandcrawler says ...
Apr 26, 2015 @ 4:14am

I featured this game in my video Series. Thanks again for sharing it with me.

I thought the game was really interesting and the music was good. Visually I thought the game was great. My biggest issues was with the controls. I really wanted to play the game with a controller, possibly even use the second thumbstick for the guitar riffs. I liked the different riffs and how they were at various heights and angles. It does get hard quick.

dreamlogician says ...
Apr 28, 2015 @ 1:35am

Cool idea, but I encountered a lot of framerate issues that reduced my enjoyment and filled me with RAGE!

GarethIW says ...
Apr 29, 2015 @ 2:25pm

Fun! Difficulty ramped up pretty quick, but I managed 1200 points. I liked all the animations - made the game feel "alive". Also, nice to see a game build with Godot.

Red_Fan games says ...
May 8, 2015 @ 11:42pm

A pretty dank game in my book but a wee bit slow on my ol' laptop

Xanjos says ...
May 9, 2015 @ 4:59pm

I loved the animations and the game itself isn't exactly too difficult but most of the time I found it slightly easier to just push the fans off the stage. Also I actually found rage mode to be more of a hindrance as it's a bit inaccurate at times.

John Vanis says ...
May 10, 2015 @ 10:21am

So rock! Nice game!

dos says ...
May 12, 2015 @ 12:07am

Nice animations, they contribute to the good feel of the game a lot :)

ROCK! \m/

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