Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Druid of the Moon

by kmasiulis - Compo Entry

A game about a life of a druid. Started as a physics puzzle platformer, ended up as a new game engine project.

About the theme: I think that being a druid is one of the most unconventional weapons you can have.

Controlls:

A,D / arrow keys
TAB, SPACE

Written in JavaSript ES6 with Phaser

Downloads and Links


Ratings

Coolness100%
#337Mood3.19
#393Audio3.00
#529Graphics3.09
#1133Overall2.05

Comments

GAFBlizzard says ...
Apr 20, 2015 @ 6:30am

I kept getting an error about not being in shadow even when I was completely hidden by a tree. I liked the graphics and being told to watch out for bears when I am a bear.

Celt says ...
Apr 20, 2015 @ 7:46pm

GAFBlizaard said it all :)

ccglp says ...
Apr 20, 2015 @ 7:47pm

It's fine as a experiment I guess, I will like to see it finished and working :)

snesgaard says ...
Apr 20, 2015 @ 7:47pm

If you jump while standing on a box, it jumps with you! 10/10

Anyway sane physics are overrated.

SadSmile says ...
Apr 20, 2015 @ 7:48pm

Concept is cool, too bad this isnt realy a game :/ I hope next LD you will have something else. There is talent here :D

hypp says ...
Apr 20, 2015 @ 8:07pm

Nicely done, too bad it isn't really a game

TobiasNL says ...
Apr 20, 2015 @ 8:28pm

Good mood, and I liked the style of the game, but there wasn´t much to it, and the ending was a bit dissapointing

ALobker says ...
Apr 20, 2015 @ 8:41pm

The animations could use some work. But the game looked nice.

bpvelloso says ...
Apr 20, 2015 @ 9:02pm

Nice graphics and concept, will wait for the engine!

shrapx says ...
Apr 20, 2015 @ 9:20pm

very atmospheric intro. snesgaard put it in the most druidic way: "If you jump while standing on a box, it jumps with you!" It is the druids way, if you jump on both boxes and then jump, the music also stops :D

madameberry says ...
Apr 20, 2015 @ 9:21pm

Nice graphics. I was somehow able to poke the guy standing on the top ledge of the tree, and he just kind of moved left forever. I think I won.

Good luck with your engine!

fluidvolt says ...
Apr 20, 2015 @ 9:25pm

That's a really cool idea for a mechanic! Despite being so short and more of a demo, I dug the gloomy moonlit mood and the silhouette art. More forms and levels and you've got yourself a winner. Nice job.

Apr 20, 2015 @ 9:37pm

Didn't seem to be a goal in the game, but I like the art. (Though the animations could use some work :P)

Jacksendary says ...
Apr 20, 2015 @ 10:20pm

A shame there isn't more to this game, It was a real eye candy at first look

PurpleApes says ...
Apr 21, 2015 @ 4:42pm

Good Luck !!!

Jakob37 says ...
Apr 21, 2015 @ 6:57pm

It got a nice feeling! I hope you'll keep on working with the mechanics, would love to play a full game with that atmosphere.

trappytrap92 says ...
Apr 21, 2015 @ 6:58pm

Well, with a story and a little gameplay this could be great, the idea of changing on the shadows is pretty good, you could do some great puzzles, want to see more!

nassi says ...
Apr 21, 2015 @ 11:15pm

Others have already said everything there is to say. Good luck on your engine project.

NoxiiStudio says ...
Apr 22, 2015 @ 6:02am

The first transformation is a great, GREAT surprise!
It's a bit unsettling that there isn't a second one. I really think it was a really cool concept and the mood was just here!
A short scenario, a short story, without any "gameplay" could have done the trick!

kristof says ...
Apr 22, 2015 @ 5:04pm

Nice start. Good luck with your game engine!

gnx says ...
Apr 24, 2015 @ 6:13pm

Obviously it is not quite done, but you can walk right and what not, so there's that :D

jk5000 says ...
Apr 24, 2015 @ 6:16pm

Looking forward to your next game.

cdgugler says ...
Apr 25, 2015 @ 3:57am

Great graphics and music. Would love to see this idea fully fleshed out.

sanojian says ...
Apr 26, 2015 @ 1:46pm

I was interested to see what would happen next but unfortunately the game is not finished?

psychonull says ...
May 1, 2015 @ 11:10pm

Nice atmosphere. Also, great to see someone writing es6 :).

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