Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Red Threat

by rjhelms - Jam Entry

Defeat the capitalist menace with the weapons of the workers' struggle: money and propaganda.

A top-down shooter in the style of the Commodore 64.


WASD/ZQSD/Arrow Keys/Numpad to Move
Ctrl or Space to Fire
1, 2, and 3 to change select weapons

Downloads for standalone executables for Windows, Mac OS X, and Linux are available at the bottom of the page. (The Mac OS X and Linux builds are untested. Please let me know if there are any issues with them.)


Update April 22, 2015:

pvwradtke informed me of bug with the Linux version where the first level can't be completed. I wasn't able to reproduce the problem in Ubuntu 14.04, but noticed the quality settings were wrong in the build. I have uploaded new standalone executables that should fix the build quality, and has some logging that may help troubleshoot the issue.

If you encounter an issue, please upload the log file generated to pastebin and post a link in the comments. Log file locations:

Windows: RedThreat_Data\output_log.txt
Linux: ~/.config/unity3d/Rob Hailman/Red Threat/Player.log
Mac OS X: ~/Library/Logs/Unity/Player.log

Downloads and Links




Ilseroth says ...
Apr 21, 2015 @ 3:41am

Fun game with a decent ramp up between levels. The audio got a bit repetitive and the interaction between the guys in the later levels was a bit random, but otherwise, pretty fun.

mockthebear says ...
Apr 21, 2015 @ 3:41am

i liked the HUD :]

Apr 21, 2015 @ 3:49am

This is a funny idea. I like how the capitalists spread their money around and try to stop me from spreading the word. The music is fun and upbeat and the game play is entertaining. Nice work. Fun concept.

Smiley says ...
Apr 21, 2015 @ 5:28pm

I almost expected to see "Cracked by Mr.Z" in there ;)

ManicMiner says ...
Apr 21, 2015 @ 5:28pm

very nice game - enjoyed the chunky retro pixels and the gameplay was deeper than I expected with the interplay between the enemy types. Nice

esayitch says ...
Apr 22, 2015 @ 4:19pm

The weapon swapping mechanic made this rather interesting. I really liked the visual style. Music was cool too...

A solid entry all around :P Good luck!

Cheshyr says ...
Apr 22, 2015 @ 4:53pm

amusing game, with an interesting concept. nicely done.

Travis Root ! says ...
Apr 23, 2015 @ 1:31am

Pretty fun, very retro. Not an incredibly original execution, but the concept of using information as a weapon is fun. Nice work!

pvwradtke says ...
Apr 23, 2015 @ 1:33am

This one is funny, a bit hard to play when capitalists have infinite money, and we have limited leaflets :). I'm not sure why, but the Linux version is buggy. In the first level, one civilian is missing, but the counter requires me to convert one more. This doesn't happen in the Windows version (had to run it through Wine).

6x13 says ...
Apr 23, 2015 @ 1:44am

I really liked the environment art. The office actually gives the impression of a boring office. The concept is interesting overall.

rjhelms says ...
Apr 23, 2015 @ 2:26am

Thanks for playing and for the great feedback so far, everybody.

pvwradtke: thanks for letting me know about the bug with the Linux build. I have no idea what could cause that, but I do have access to an Ubuntu box so I'll take a look when I get a chance.

F. Wiktora says ...
Apr 23, 2015 @ 2:43am

A friend of mine had a similar idea for his game. It turned out completely different, but I love to see this one. You did a pretty good job!

dvdfu says ...
Apr 23, 2015 @ 2:43am

Simple and funny! Great job.

sP0CkEr2 says ...
Apr 23, 2015 @ 3:00am

i scored this game well - nice concept and i love the retro gameplay - nice job

wooltech says ...
Apr 23, 2015 @ 11:58am

Good, well polished game. Fun.

Jwatt says ...
Apr 25, 2015 @ 11:19am

Dude, this is C64 as all hell. (Well, except for the music.)

I don't have anything explicitly negative to say about this. It's quite a complete package as it is. There's a clear level progression, variety between the different types of people and what they're converted by, then things like using your converts to spread propaganda, and how even that is subverted by enemies that deconvert your allies. All of this for the benefit of the political sub-theme.

JArcane says ...
Apr 26, 2015 @ 7:16pm

Quite brilliant. One of my favorite so far.

Langouste says ...
Apr 28, 2015 @ 3:54pm

Super game! I love it, thanks ;)

pixzleone says ...
May 2, 2015 @ 10:33am

Cool game, Keep it up!

2Bit says ...
May 3, 2015 @ 11:50pm

Cool game. Everything fit together really well.

Jungle says ...
May 11, 2015 @ 3:11pm

Very funny game! I like the style of the art. Audio could be better, but still ok. Congrats!

Somnium says ...
May 11, 2015 @ 5:11pm

Fun game. I really like the retro graphics. The mix of enemies (and the different weapons used for their defeat) makes for interesting gameplay as well.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]