Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Dr. Eccentric

by A333 - Compo Entry

Aliens are invading the Earth... again. But this time they are capable of rapidly adapting, obtaining immunity to any convential weapons. The only way to defeat them is to keep changing.

Kill the aliens! But remember that your weapon efficiency will be dropping constantly. Collect new DNA samples and recombinate your weapon to improve its efficiency.

Controls:
WSAD,Space - movement.
You've got one double jump.
You can grab the walls by pressing the direction key towards them.
E - recombinate weapon (when samples meter is full).
LMB - fire.

Damage drop is capped at 1, so even if you feel your shots are doing nothing to the walky guys, just keep shooting or grab some quick dna from fliers and reset your gun.


DevNotes
===========
As always, failed at planning, this time badly. No sounds for you guys, sorry. Also, only three levels.

Made with MonoGame/FNA, Farseer physics engine, Visual Studio, Aseprite, Photoshop.



Downloads and Links


Ratings

#336Humor3.14
#488Fun3.13
#537Graphics3.08
#590Overall3.13
#769Mood2.67
#893Innovation2.58
#897Theme2.83
#1436Coolness46%

Comments

mike1101 says ...
Apr 20, 2015 @ 9:19am

Very cool intro screns. Super funny. The actual game though felt a bit silly. Didn't really do the intro screens justice ...

Jadernak says ...
Apr 20, 2015 @ 9:34am

Nice style, the gameplay was not as much fun as I would have hoped, despite the interesting concept.

A333 says ...
Apr 20, 2015 @ 9:42am

Funny thing is that intro scenes were made like in 5 minutes.
Well, that's was bad priority management and planning from my side, I guess.

madjackmcmad says ...
Apr 20, 2015 @ 9:54am

Cool concept. Felt a little floaty and everything seemed small, but it's a great core to build off of. I wasn't quite clear on why I needed to press E, it didn't seem like my weapons were becoming less useful.

tomdeal says ...
Apr 20, 2015 @ 9:56am

Nice idea and interesting weapons. Somehow the jump and run part felt a bit weird (never seen a doctor climbing up walls).

kabutakogames says ...
Apr 20, 2015 @ 11:12am

Couldn't run this, windows said it stopped working immediately :(

KaiseanGames says ...
Apr 20, 2015 @ 11:13am

Interesting concept. But it's true that I was expecting something more after a nice intro :)

jrserjeant says ...
Apr 20, 2015 @ 8:56pm

Really fun game. Like the idea of changing weapons.

conniejoern says ...
Apr 21, 2015 @ 9:27pm

Very nice take on the theme. Kinda like the Borg in Star Trek.
It`s quite difficult and I like the AI of the enemys, also the wall-grabbing is a nice feature to have.
I was a little disappointed that you couldn`t carry your gun on to the next level, because it doesn`t feel like you`re making progress.

maunovaha says ...
Apr 23, 2015 @ 5:29pm

This was fun little platformer! too bad that you didn't have time to make sounds, but I also scoped my project somewhat wrong. it happens! :)

Langouste says ...
Apr 28, 2015 @ 3:54pm

Super game! I love it, thanks ;)

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