Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Out Shooting Boxes

by joylessSnake - Compo Entry

Out Shooting Boxes is a twin stick shooter arcade game.

The objective is to clear each wave of enemy's by using them as weapons.

the controls are:

W move up
A move left
S move down
D Move right

UP ARROW shoot up
DOWN ARROW shoot down
RIGHT ARROW shoot right
LEFT ARROW shoot left

M Goes to the main menu

I realize the looks like a game i have recently released call Out "Dodging Boxes" but this game was made only in the 48hrs of the compo.

If You want to support us here is our links:
Twitter @joylesssGames

Downloads and Links




Tijn says ...
Apr 20, 2015 @ 2:20pm

It's a fun game with a fair difficulty, but what is unconventional about your weapon?

Dohxis says ...
Apr 20, 2015 @ 5:34pm

Fun game but sometimes too difficult for me.

joylessSnake says ...
Apr 20, 2015 @ 5:38pm

The game does eventually become virtually impossible but all game modes are beatable

EthanWebster says ...
Apr 20, 2015 @ 5:38pm

Fun game :) It does get really difficult though sometimes, my solution to that was wildfire but then I realised my own bullets harmed me lol

Lukbebalduke says ...
Apr 20, 2015 @ 5:38pm

I think the theme didn't make much sense, but nice gameplay =D

WebFreak001 says ...
Apr 20, 2015 @ 5:40pm

Not really something new, i already played that kind of game before and it doesnt really fit to the theme but it still makes fun. Btw the counter doesnt reset

Artylo says ...
Apr 20, 2015 @ 5:41pm

Simple, good difficulty curve, but lacks some graphics, and maybe some sound. Doesn't really fit with the theme for me, but as a standalone it is pretty fun. Has different enemy types and an innovative mechanic

ViliX64 says ...
Apr 20, 2015 @ 5:43pm

I can't really see the theme connection, but the game is nice :)

GTA LUDUM V says ...
Apr 20, 2015 @ 5:57pm

Gameplay is fun and would be better if it has better graphics.

Yvanor says ...
Apr 20, 2015 @ 6:03pm

Fun game, good for play four or five minutes ^^ (few problems about two keys inputs in the same time ;p)

Linus123xbb says ...
Apr 20, 2015 @ 6:05pm

A good game, and also quiet fun. It would've been better with audio though :)

Apr 20, 2015 @ 6:13pm

A pretty fun little game, but it could really use some more feedback for when the player takes damage.

rburema says ...
Apr 20, 2015 @ 6:24pm

- simple doesn't mean bad :-)
- help-screen screen would've been appreciated
- /starting/ movement on Newbie feels a little sluggish, perhaps that explains the difficulty comments (I had better luck with 'Amateur', actually)
- not sure about theme ... the thought is there, but maybe it would've been better if you'd encounter the green blockies as enemies first? Or shot one of the red ones once in a while?

Saymon says ...
Apr 20, 2015 @ 6:27pm

Fun game but it gets hard too fast

joylessSnake says ...
Apr 20, 2015 @ 6:32pm

I have decided that this game will defiantly be getting built apon.
If you want to follow this game until it is full complete follow us on twitter(link above) or click on the follow button on gamejolt if you have an account

joylessSnake says ...
Apr 20, 2015 @ 6:35pm

I plan on adding:
Music and audio
Custom graphics
More detailed levels rather than the normal full screen is playable
Highscores and leaderbordes (possibly global)
Level creator
Upgrade store(not micro transactions)

And I plan to fix bugs as well

Junber says ...
Apr 20, 2015 @ 6:44pm

Nice game. No groundbreaking concept but very fun. The Score doesnt really make sense. You could just stay in one level dodging one enemy and your score just keeps going up. Also when you shoot left your bullet doesnt appear in the middle of your body.

joylessSnake says ...
Apr 20, 2015 @ 6:49pm

Junder the reason the bullet does start in your center is because that if it did it would take your life away

ObscenelyTrue says ...
Apr 20, 2015 @ 6:51pm

I have this error:
>java -jar Out_Shooting_Boxes.jar
Exception in thread "main" java.lang.UnsupportedClassVersionError: main/Core : U
nsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at Source)
at Source)
at$100(Unknown Source)
at$ Source)
at$ Source)
at Method)
at Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source)
I did something wrong ?

joylessSnake says ...
Apr 20, 2015 @ 6:56pm

Obscenely true try restarting the game I have never seen the game throw an error like that it might just be a Java quirk

zwartraider says ...
Apr 20, 2015 @ 6:57pm

I am unable to launch the game on Windows. I recieve a Java exception and the game refuses to boot.

joylessSnake says ...
Apr 20, 2015 @ 7:00pm

Zwartraider have u install a the Java runtime environment?
If not there is a link to it on my website link is above

joylessSnake says ...
Apr 20, 2015 @ 7:03pm

If any one gets an exception could you please type what exception it makes my life a hell of a lot easier

slowfrog says ...
Apr 20, 2015 @ 7:05pm

It's not the kind of game that I find really fun, but the control scheme reminds me of "The binding of Isaac."

joylessSnake says ...
Apr 20, 2015 @ 7:06pm

Slowfrog that because I nicked that control scheme because I love it I find it works really well

Clavus says ...
Apr 20, 2015 @ 7:12pm

Presentation isn't too interesting, some sound or better graphics would've gone a long way. The gameplay concept is nice, you can win most levels by just spamming bullets from one side of the room since they disappear right before they come back all the way.

Apr 20, 2015 @ 7:18pm

Great game - simple but strong concept - well executed.

Apr 20, 2015 @ 7:18pm

Fun game to play, but not so sure that it matches the theme much. I quite enjoy the difficulty curve. :)

Catwheel says ...
Apr 20, 2015 @ 7:21pm

I was playing on amateur and I got to around level 20 when the game glitched and just started sky rocketing my level and multiplier.

joylessSnake says ...
Apr 20, 2015 @ 7:25pm

Cartwheel I am aware of that bug will be fixed when the voting is over as the game will be developed further

Sogomn says ...
Apr 20, 2015 @ 7:35pm

So simple but so fun! Nice idea!

Phil Strahl says ...
Apr 20, 2015 @ 10:34pm

First of all: Congrats on both succeeding in the 48-hrs *and* less than 48 kB compo ;)

I also really liked that your worst nightmare are your own projectiles coming to bite you in the ass, when you plaster everything to get that frenetic cyan box out of the way. It's a bullet hell of your own making...

So it's simple, it's fun and the controls are intuitive, even for me. But I guess that's what comes after many many hours of Binding of Isaac.

iapc says ...
Apr 21, 2015 @ 3:09am

Not that special, but kinda fun.

Flygamer101 says ...
Apr 21, 2015 @ 2:26pm

Fairly difficult, and it reminded me of a tutorial by realtutsgml, but what is the weapon?

cbenson29 says ...
Apr 21, 2015 @ 3:32pm

Very hard to beat on Apocalypse mode! Enjoyed playing it and will check out your other games too! :)

joylessSnake says ...
Apr 21, 2015 @ 4:11pm

Flygamer101 I haven't seen realtutsgmls tutorials before

Jordan says ...
Apr 21, 2015 @ 7:45pm

Could use difficulty adjusting, but other than that, fun game.

cbenson29 says ...
Apr 22, 2015 @ 12:00pm


Dejvo says ...
Apr 22, 2015 @ 5:44pm

verry good and verry fun indeed. it wasn't that unconventional but the game was good, challenging and funny. looking forward to after-jam versions. maybe remove the audio from voting since there is none

fixitteam says ...
Apr 22, 2015 @ 6:51pm

the gameplay is smooth. a bit too simple maybe, but still nice :)

esayitch says ...
Apr 22, 2015 @ 10:12pm

I like how you used the theme... you shoot enemies that kill the other enemy but also kill you... so the more accurate you are the better. Gets pretty hectic later on. I think it needed to be clearer with some artwork as it has very little... some sounds would have helped as well.

Good luck!

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