Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Vampire Slayer Deluxe

by iMer - Compo Entry

Vampire Slayer Deluxe is the newest game in the vampire slaying game buisness.
It features a rich story and some very unconventional weapons, which, as every vampire slaying fan should know, are needed to kill vampires!

Our hero is sent out to stop the vampire mafia from stealing all the packages and boxes, sadly he doesnt anticipate his equipment - which he let deliver via mail - being stolen!
He now has to fight his way through, to get his equipment back and more importantly, to end the vampire mafia!

* Cross-Bow:
What is more effective then wearing holy crosses to repel vampires?
Shooting them with them of course!
That's why we took a boy.. and a nearly unlimited supply of crosses and put them together! THE CROSS-BOW! ORDER NOW!

* Holy Water Launcher
Ever wondered if you could use the advances in weapon technology to ward off vampires more effectively?
Wonder no more!
We made use of high tech rocket launchers and put them together with an old, proven, vampire repellant: holy water!
It'll literally fling vampires away.. through the wall, they'll be gone though!

* Sun Cannon
Vampires hate the sun right? They crumble to ash if they get hit by a single ray. So one of the best ways to defend yourself would be your own private sun, correct? Of course we are!
Our engineers put together a device that launches artifial suns to vaporize² all those pesky vampire problems of yours!
How you ask? SCIENCE!
² does not actually vaporize vampires

My 4th entry, a sorta shooty platformer (yes, one of 5 quadrillion platformers.. I know.. I know).
I apologize about the third level, but I am falling half asleep on my chair.
Sounds are crummy aswell, but they work.
All in all still lot's of room to improve

WASD/Arrow to move
Mouse to aim, Leftclick/Space to shoot
1-4 to select weapon

No osx build, sorry!
Building should be fairly easy, just initialize all the git submodules and throw cmake at it (SFML may need some more dependencies on osx).

For anyone having issues firing, the first slot does in fact nothing. You have to collect your first weapon. (Pro-Tip: There are only 2 possible ways to go)

Downloads and Links




madjackmcmad says ...
Apr 20, 2015 @ 8:47am

Sprites aren't bad. Shooting didn't work, I could run and jump but none of the keys or clicking let me fire.

Parserk says ...
Apr 20, 2015 @ 8:53am

Lighting looks really good. But its worthless since the rest of the game isnt very good at all...

Mizipzor says ...
Apr 20, 2015 @ 8:54am

An interesting game. I played the first two levels and a bit into the third. The first weapon didnt seem to do anything, was that intentional? The knockback on the weapons, especially the third was quite extreme and made the game easy. The fact that blood was a few discrete particles with physics, making them roll around on the ground, cracked me up. It's a nice touch that the game auto pauses if you alt tab.

A333 says ...
Apr 20, 2015 @ 9:08am

Heh, fun little game.
I've lost on the first level because I've shot down my cross with the other cross. But that gave me an idea. A salvo of hi-speed suns accelerated by the holy water. Last boss wasn't up for this.

Alistesios says ...
Apr 20, 2015 @ 10:13am

Didnt find the game very fun ... No end title, no music, only sounds (that are quite bad ..) At least the theme is respected and you had fun making the game !

WebFreak001 says ...
Apr 21, 2015 @ 5:13pm

Love the graphics and it was very fun. I really liked it.

jhell says ...
Apr 22, 2015 @ 9:26am

Hi, very cool! It's actually confusing to have the 1st slot active but not be able to fire. The jump feeling is a bit weird also. Excellent job on the lighting, it was very pretty. The weapons also felt pretty different, but for the enemies, the bats were actually more annoying than the vampires :p. Cool sounds overall.

gogo199432 says ...
Apr 24, 2015 @ 1:56pm

This really takes me back to the old flash games era! :D Nice one man!

plams says ...
Apr 25, 2015 @ 11:32am

Couldn't play it - doesn't work with Wine

Apr 25, 2015 @ 5:00pm

Yep, the first weapon doing nothing threw me off, but as soon as you realise what the crates do it's fine.

I actually though it was great, you can tell a lot of work went into this as there's actually quite a lot of content: 3 weapon types, 2 monster types, 3 levels and a last boss.

The last weapon was excellent, the lighting, the movement, brilliant.

f7f5 says ...
May 1, 2015 @ 8:52pm

I tried the Linux dl, but in the end I got the following error:

./LD32: error while loading shared libraries: cannot open shared object file: No such file or directory

May 7, 2015 @ 10:40pm

Jumping was a bit off, quickly shooting up then floating down. Bat sounds were a bit annoying. First weapon didn't seem to do anything. But all in all, it was a good entry, good weapons and setting.

May 12, 2015 @ 11:40pm

Jumping was a bit weird for me, and there were tons of bats, but pretty neat game. I included it in part 10 of my Ludum Dare 32 compilation video series, if you would like to take a look :)

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