Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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ColourBots

by Gunn3rboi - Compo Entry

ColourBots is a game about a kid who falls asleep in class and in his dream the robots he drew but didn't colour are angry and seek to harm you, the only way to survive is to give the robots what they want and to colour them in with the crayon gun.

Collect crayons for ammo.
C to unlock/lock your cursor.
1 kill = 1 point.

it only takes 2 shots to kill a robot, there is a delay between the second shot and death so keep this in mind so you don't waste ammo, the max amount of enemies in the game will go up every 15 seconds.

i made everything myself except for the built in unity features.

Downloads and Links


Ratings

#2292Coolness17%

Comments

Sim00n says ...
Apr 21, 2015 @ 12:25am

Unfortunately the games doesn't load for me. I allow Unity to start and I see a white page.

Destruktorrr says ...
Apr 21, 2015 @ 12:27am

Pretty fun. The bots spawn a bit slow to move so slowly (a bit easy if you have enough ammo), and the ammo was a bit in short supply, and had no clear value.

That being said, I like the concept, and thought it was still pretty fun. It certainly kept me playing longer than some games I've come across! Good job!

Newt_ says ...
Apr 21, 2015 @ 12:32am

I jumped out of the map! :) Nice work though, it was scary the first time one of the robots popped up behind me. It might benefit if they spawned elsewhere as well. There's no reason to run around that whole complex map that you made if you can just spawncamp and get points.

Apr 23, 2015 @ 1:12am

Thought this was a jam entry the first time I rated it so I'm back to say sorry and It's very impressive for a compo entry!

Dhim says ...
Apr 25, 2015 @ 11:36am

Nice Entry!
I ran a long time not seeing any enemies, then turn around and a long line of twelve was pursuing me. I think that maybe the AI track the player from too far away.

gatinmnsok says ...
Apr 25, 2015 @ 11:39am

It's a cool entry.
The map is quite large and the only reason to walk around is because you run out of ammo, of which there are not very many packs. This makes it feel like the world is too large.

DarkMeatGames says ...
Apr 28, 2015 @ 12:07pm

Nice graphics, easy to use controls, and clear objective. The level was a bit too small, and due to only one enemy type, combat got stale kind of quickly. Nice work overall, you definitely have a good start to an interesting shooter.

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