Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Death by Chocolate - Unconventional Cure

by waveformmodulations - Jam Entry

We are excited to submit our 3rd Ludum Dare entry for Ludum Dare 32: Unconventional Weapon.

Death by Chocolate - Unconventional Cure

A mystery.

You are a detective faced with a dilemma, placed in a vintage noiresque setting. You have been poisoned! For an unconventional weapon you need an unconventional cure. Mix together office items to make an antidote!

All assets created in 72 hours for Ludum Dare 32

Graphics by Harley Kuklinski
Code by Tristin Daum
Music by Quetzatl based on Satin Doll by Duke Ellington

Concept and Story by Harley Kuklinski, Tristin Daum.
Story Consultant: Esiris Kayab Lyons

Playing tips:
Approach objects closely and hold down left mouse to grab and drag.
It may be easier to walk in reverse when carrying objects.

We had alot of fun making this game, and in the process we have come up with a joke cure, try mixing the pet turtle, toilet paper, and the batteries!

Downloads and Links




jk5000 says ...
Apr 21, 2015 @ 10:49am

I love the idea and the story. However, I was not able to drag and drop.

Apr 23, 2015 @ 2:57am

It's funny...when I drink bleach, all that happens is that I start throwing up blood...

Dragging and dropping is possible, just difficult - increasing the sensitivity in your game may be necessary. The jazz muzak loop certainly comforted my dying seconds, though.

Hambone says ...
Apr 24, 2015 @ 9:57pm

Made me want chocolate ha!

syncxzoz says ...
Apr 25, 2015 @ 11:21pm

nice graphics......

boateye says ...
Apr 27, 2015 @ 11:29pm

Cool idea, but the execution is a bit rough in places.

Iteration loop is too long. Allow us to skip the opening cininematic after the first time.

The Drag and drop controls are not responsive. When i pick up on an object, there is no feedback until i try moving my character. I expected to either hear something, or see the object i'm dragging snap to my cursor and follow my cursor when i turn around like in Portal or Half-life 2.

BUG: the notepad fell through the floor and severely restricted my movement.

I got three items on the desk, but nothing happened. it was the TP, the batteries, and the plant. Some indication that those things don't work together would be nice, if that's a bad combo.

java the hutt says ...
Apr 28, 2015 @ 1:28am

It was very interesting, however I was not sure how to mix things together.

Tatsu Studio says ...
Apr 28, 2015 @ 3:16am

It's funny... i liked! Good Job ^^

tikilittle says ...
Apr 29, 2015 @ 5:58am

This sounds cool. Mystery with chocolate! I'm in. I wish there was a non-Windows version.

nopogo says ...
Apr 29, 2015 @ 8:02am

Cool concept. I like the uniqueness of the problem :)

Eggplant says ...
Apr 29, 2015 @ 11:02pm

I love the idea and the story. Unfortunately I was unable to drag and drop but that may just be my stupidity. XD Anyway, I thought it fit the theme well. Some things were a little rough like the inability to skip the opening cinematic but I'm sure that was due to time constraints. Good job!

danielilett says ...
Apr 29, 2015 @ 11:54pm

I liked the idea, but I think a lot more could have been done with the execution. I didn't figure out how to drag items until I had about 80 seconds left, because the drag mechanic wasn't very clear or intuitive, so I wasn't sure what to do initially. It's a nice idea, and I think it'd be a good game if the mechanics were worked on just a little bit more.

Galan says ...
Apr 29, 2015 @ 11:56pm

Loved the idea and mood, and the shear amount of modelling work that must have gone into it is impressive. If only the controls weren't so frustrating (for reasons others have already covered in detail, I probably would have enjoyed it immensely.

zeejfps says ...
Apr 30, 2015 @ 3:40am

I had no idea what to do lol, but I like the music.

Shivur says ...
Apr 30, 2015 @ 3:50am

Very hard to drag object.

Croze says ...
Apr 30, 2015 @ 4:20am

Love the graphics style!

Techblogogy says ...
Apr 30, 2015 @ 6:20am

This was a nice game. I loved the jazzy soundtrack and an idea, but dragging objects felt a bit wonky. Good job!

vikpek says ...
Apr 30, 2015 @ 2:05pm

Graphics are great and a neat atmosphere - but dragging is really hard.

OnlySlightly says ...
May 5, 2015 @ 4:06am

I loved this! The music, and the mood really framed the story really well. I got really happy, realizing the type of game I've gotten into after reading the letter. Beautiful!

Exeneva says ...
May 5, 2015 @ 7:12am

Not a bad idea, but needs some polish from a user experience standpoint.

nihilaleph says ...
May 9, 2015 @ 12:29am

Really cool idea! Great mood! Just had a hard time to grab things, so I was unable to make an antidote xp

CowShark says ...
May 9, 2015 @ 12:32am

I couldn't pick things up except a notepad, seemed like.

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