Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Gravity Diamond

by crewderek - Compo Entry

This is my Ludum Dare 32 entry to unconventional weapons! Hope everyone enjoys!

Downloads and Links




vini60 says ...
Apr 20, 2015 @ 2:26am

I love the low poly crystal. Very enjoyable.

nurabsal says ...
Apr 20, 2015 @ 2:36am

fun to play

redding says ...
Apr 20, 2015 @ 2:44am

That's a lot of ambition! The graphics are great, but I kept doing the wrong thing when the ball kept talking about equal and opposite reactions. I also felt like I couldn't control my character through the balls very well in the game.

TheBigShot says ...
Apr 20, 2015 @ 3:58am

interesting concept

jordyadan says ...
Apr 20, 2015 @ 4:18am

Cool game, but i think the controls are a bit hard

richiebranson says ...
Apr 21, 2015 @ 11:40pm

Very interesting, a bit difficult to grasp without doing the tutorials first though. Nonetheless, it's enjoyable.

lochmann-apps says ...
Apr 22, 2015 @ 3:10pm

Love it, the camera could be from a higher position, so you do not creep around, but it is really nice. Love the intro voice :) Good Job!

Enneract says ...
Apr 22, 2015 @ 3:25pm

Interesting concept, and nice work spending some time putting a tutorial with audio in the game! It seems to suffer from a few physics bugs though, as I managed to lose quite a few balls through the walls.

Dege says ...
Apr 27, 2015 @ 9:07pm

Did you recorded all audio effects using your voice? Ahahah, great! We also thought about it, but then we went for some 8bit sounds instead :)

Concept and gameplay is interested, I really appreciated the tutorial too. Maybe it's a little too easy to get stuck on walls or because you make a sphere fall down when it is not intended (see level 1).

May 6, 2015 @ 4:18pm

The art style is awesome, as it is the audio on the tutorial. The controls are too difficult (maybe 'cause I'm using a touchpad), and I couldn't beat the first level. :(
The tutorial could have some subtitles too, I'm not a native English speaker, so I couldn't figure out what I should do.
The mechanics are nice, and I loved the Portal-style humor. Nice job! :)

Benjamin says ...
May 11, 2015 @ 4:14pm

The core idea is great but the engine needs more tweaking. The ball of the first levels are falling off the making the level impossible to finish. Then I was stuck in the grey platform just near the teleporter.

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