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You've just arrived at your home and are ready to take a nap. However, when you enter your house you see that it is full of crooks! You also have no "real" weapons to attack with. The only way you can hurt them is by destroying your own furniture and using the debris as projectiles. Can you save your house without completely destroying it?
Controls:
Move = WASD or Up/Down/Left/Right
Destroy Furniture = L
Throw Item = K
Downloads and Links
Ratings
![]() | Coolness | 80% |
#284 | Theme | 3.67 |
#355 | Humor | 3.11 |
#365 | Audio | 3.05 |
#371 | Fun | 3.28 |
#442 | Mood | 3.06 |
#450 | Overall | 3.28 |
#457 | Graphics | 3.19 |
#468 | Innovation | 3.23 |
Comments
Fun and novel concept! The movement-blocking carpets were the death of me more than once though :-)
Pretty hard at the beginning, as well as confusing, but really cool long term.
This is a cool game! You've got a nice theme, clever mechanics and solid gameplay.
I imagine the person in this game is weeping at the prospect of losing all the stuff he had :<
The web version doesn't work for me, I get a 403 Forbidden error.
Cool idea, but didn't teach the player very well. Took me a bit to figure out what to do. Looks nice however, interesting style and easy to understand the visuals.
really enjoyed this one! interesting concept and nicely put as well. great job :)
good and innovative concept, hard to understand the game at beginning. then it is ok.
Nice! This flowed really well, addictive gameplay. I like the idea with destroying the furniture. I guess it is always a question of time, but some further furniture-destroy-animations would have felt really rewarding!
HAHA nice man. I didn't realize wasn't supposed to be breaking everything but I thought that was fun.. Cruising around, breaking stuff. Great job!
Best score 325, room 6!
This is quite an interesting use of the theme, I like the convert furniture and points into ammo.
Would be nice if destroying furniture actually destroyed it with a little animation of some sort. Difficulty is a tad high.
very clever game. Not as easy as it looks either. The pixel graphics coupled with the chiptune music/sfx really set a nice vibe. Good job!
Great music! Nice levels with good progression in difficulty. The menu system was very clean, but centered text in the About section was hard to read. Not sure why I could walk across some carpet and not others.
Nice game.. could't pass room 5 hahahaha
I love it. Thanks for sharing.
Chair throwing, sofa throwing. Those are definitely unconventional weapons. you nailed that. :D Without reading the instruction, I had no idea what controls to use to fire with. The collisions for some objects were to big (for example the tree, you should be able to walk directly behind it).
Kinda reminded me of something like Hotline Miami. Got stuck on the graphics a few times, and it took me a while to realize destroying objects would give me projectiles, but a fun game nonetheless!
Dude! This is sweet! I always love the idea of interacting with the environment in order to get weaponry. Great job!
It took me a bit to totally understand what I should be doing, but once I got it, it was pretty fun!
Made it to 7. Collision boxes of trees trolled me a lot. And i really have respect to ypur sprite sheets. I felt the same doing my game B)
460. Nice entry. Brought me back to a more innocent time in video games :)
Nice little game. Shooting is sometimes difficult because everything is blocking the projectiles, but other than that I've had fun playing the game :)
Well done!
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Very cool! Died a couple times in room 5(where all hell broke loose :P). Good spin on the idea!
The only thing I'd say is its a little hard to see enemy projectiles, and even harder to do anything about it when you do see them.