Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Sinner Party

by Zemmi - Jam Entry

Host a dinner party in hell.
Make sure everybody keeps eating.

Pick up food with right mouse, release to throw.
Encourage guests to open up to you by singling them out with left mouse.

Fill the crucifix meter by feeding guests, do it in time to win.

Post Jam is much better, it's got sound and other junk. If you like the original try it out.

I have no way of testing the Linux or Mac versions. Hopefully they work.

Downloads and Links




jk5000 says ...
Apr 21, 2015 @ 9:46am

The idea is good, and the humor is fantastic. And okay, the game need some polish.

boateye says ...
Apr 21, 2015 @ 6:40pm

Cool concept. It seemed impossible to keep everyone fed, because of how many of them there were that were talking simultaneously. also, the left button of singling people out didn't work while holding food which was strange.

Overall, cool concept, just work on balance.

talecrafter says ...
Apr 21, 2015 @ 6:45pm

Great idea. And your graphics are top. Wonderful.
Throwing felt not very satisfying. You should make the collider bigger, so the food gets more easily grabbed.

borgi says ...
Apr 21, 2015 @ 6:47pm

I really liked the whole graphics style of this game, well done man!

sebasRez says ...
Apr 21, 2015 @ 6:52pm

I sweat they are closing their mouths as soon as I look at them. This is pretty challenging. I like the visuals and idea is great. Maybe too hard as of right now.

scorched says ...
Apr 21, 2015 @ 7:03pm

Like the special effects, particularly the one with jumping letters, very creative

local minimum says ...
Apr 21, 2015 @ 7:07pm

It felt like a nice setting, feeding things in hell. But I found it way to hard to get even one piece into their mouths. And I'm not sure I like the fat pigs snoring stuff. For the game-play, I guess it would do good to not have a physics based test of if the food gets inside, but use a trigger and a test for if the mouth is open enough to warrant a successful throw. The way the food just flew through behind the counter was not very intuitive, so maybe add wall/collider there so missed food gets back one the counter. It might also do the game good to start with very few guests. All in view. And then either as the level progresses or at later dinner parties, add more sinners.

Dege says ...
Apr 21, 2015 @ 7:14pm

I liked it! It's really original :)

Shimmergloom says ...
Apr 21, 2015 @ 8:13pm

Like the low poly style!

Tanser says ...
Apr 21, 2015 @ 8:15pm

Haha, lovely game, nice atmosphere!! Good job :)

Bishkip says ...
Apr 22, 2015 @ 12:20am

Awesome idea, bloody hard though.

zimmy87 says ...
Apr 22, 2015 @ 7:21am

this is hard as balls. do like the art style though and the concept

dyfer says ...
Apr 22, 2015 @ 2:51pm

i haven't got everything but it was quit funny ^^ i'd like it

Jellyhard says ...
Apr 22, 2015 @ 6:18pm

I love the visuals and the setting. I'm curious to see an update to this.

Hyoga-3D says ...
Apr 22, 2015 @ 7:24pm

Innovative concept and all the art fits together very well, good job.

C.Lodwick says ...
Apr 23, 2015 @ 3:48pm

mood and graphics are great! hard to play but im very into the style. sound would really make this a stronger experience. im excited to see more!

oparisy says ...
Apr 24, 2015 @ 8:17pm

Genuinely disturbing; very nice work on the mood. Liked your modeling a lot, too. Balistics under pressure is too hard for me :)

HellBlazer says ...
Apr 24, 2015 @ 10:15pm

Definitely an original idea, and a hard and stressful game. I think the gameplay is missing a bit of something to make it more compelling though, but good effort overall. Nice low-poly style too.

DeadFragment says ...
Apr 25, 2015 @ 6:30pm

I'm going to use the word chatty fatty more from now on. Love the art style to this game, and has some really nice effects in game. Interesting concept, but I found the food throwing a little hard to get right. I really enjoyed this entry, well done!


TEAM-TIGER says ...
Apr 25, 2015 @ 6:36pm

Game looks and plays great. Really wish sound was in because that would have made keeping track of who needed food much easier. Looking forward to a version with the final touches!

Apr 26, 2015 @ 6:52am

Well, I guess Gluttony is considered to be one of the cardinal sins...

peterfsat says ...
Apr 26, 2015 @ 2:24pm

Awesome game! I like the art style and the LEFT CLICK thingy! Aiming was a bit hard though.

blob says ...
Apr 26, 2015 @ 6:44pm

Great modelling skills and great setting. Really hard to pick up food, made left click too difficult to use!

leafo says ...
Apr 29, 2015 @ 8:44am

I liked it, very well done but pretty difficult.

Menesetsu says ...
May 11, 2015 @ 2:40pm

Awesome idea! It's hard to aim though.

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