
To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.
To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:
As of September 2015 however, this option will no longer be available.
Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X
Welcome to Unconventional Time!
There's you and a diamond, and a jungle full of obstacles between you and it. You have exactly one weapon at your disposal - Time!
You play a jungle explorer with the wonderful - and not at all inexplicable - ability to manipulate time. Send objects forward or backward through time to make your way through the jungle.
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WASD or Arrow Keys for movement.
Manipulate Objects under your mouse cursor:
Left Click - Speed Up Time
Right Click - Reverse Time
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Unity Web Player is my only web build currently, so if you want to play it in a browser, you'll need to use something other than Chrome.
However, I've included standalone builds for Windows, OS X and Linux to attempt to make up for it.
<<Had some early build problems, but new builds are uploaded and packaged properly, hopefully everything works now>>
Downloads and Links
Ratings
![]() | Coolness | 67% |
#90 | Innovation | 3.89 |
#103 | Theme | 3.97 |
#231 | Overall | 3.55 |
#339 | Fun | 3.32 |
#523 | Audio | 2.75 |
#684 | Graphics | 2.84 |
Comments
You didn't export the game properly, you can't just have the unity EXE as the file you need that _data file, so it isn't playable right now my friend
I think you're missing something with your entry. I'm getting a "Data folder not found" error, and the web player isn't working either. =(
Whoops, my fault, made a mistake in what I uploaded. New builds coming up, check back soon!
Actually quite clever! Some great conceptual stuff in there. Felt a little bit padded because the trees took a bit too long to [interact with] but I can see this concept going further!
Wow, this game is really nice. Great application of the theme, very nice usage of the mechanic in surprising ways. I especially like the solution to the arrows - the first time I thought it was to bubble yourself with slow to repel, but they snuck through anyhow. Then speed on yourself - great idea. Well done!
I like the concept :D The puzzles feel very nice. The only thing i didn't like is the trees, they are too slow to ungrow... The lasers,arrows, and turrets are very nice tough :D
Keep the good work!
Good idea, it was a bit hard to use on an AZERTY keyboard though, but still playable enough to have fun.
New builds are up now, so hopefully Windows build will work now!
Thanks for the feedback. Yeah...the trees might be too slow, no real reason for them to be that way.
@ErikU - that was one of my favourite puzzles :) You can sneak through by slowing time, but speeding up yourself is much easier :)
Yay, I got the diamond. Fun game, very clever mechanic for using time. Fun game, I really enjoyed it :)
Great! Really loved the idea of messing with time in a controlled area. Would have loved to have seen more things that used the time going forward, as pretty much everything was just reversing time.
I like the idea of time, and I like how it only affects where the cursor is. It is a bit tedious to fire the bullets back at the thingys, but it was a good idea nonetheless!
I liked the music and it was a fun and challenging game! The use of time as an unconventional weapon was neat, and defeating the enemies with time was clever!
Clever mechanic, reasonably well executed with some neat puzzles. Nice entry!
Very interesting concept! Using time to manipulate your world? Nice job.
Nicely executed.
I foolishly tried to accelerate the trees so that they died, but they did not want to.
The difficulty is good, I did die a few times, but thanks to your checkpoints, that was not frustrating.
Good job!
Thanks everyone! I'm glad people are enjoying it, its great to hear! Ya, the 'combat' is a little slow, but that ended up being almost a product of the mechanics.
@Scorder That.....that would have been a great idea. Probably something I should have done, if my sleep deprived and over-caffeinated brain thought of that.
It is a very original idea, and I enjoyed it. Although, I have to say, that soundtrack is kind of repetitive, and I jumped every time I rusted the iron door :P . Overall it is entertaining, and unique
Nice idea and use of the theme. I'd have liked it if you could have made the trees grow older and die as well as younger and smaller as my first intuition was to make them older and die. Overall fun little game :-)
Nice game and ideas !
I gave up at the crossing lasers with the 4 tanks.
Really neat game. One thing I noticed was that bullets would still hit you even if you were placed back on a previous map.
Awesome concept, although the collisions were a bit clunky and the aging of trees could have been speed up a little ;)
Very good concept! The only things are that the puzzles are a little bit repetitives and the forward time mechanic is underused.
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I get the following error, when trying to run the windows executable: "There should be 'UnconventionalTime_Data'
folder next to the executable"