Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by sharpcoder - Compo Entry

It is rumoured that Skyblade can transcend the confines of our world. Use it wisely, for the tales forewarn of a great destruction to whomever wields it!

NOTE: This game is infinite. It's a survival game.

WASD: Move
Space/Mouse: Use weapon

Downloads and Links




Matsuki says ...
Apr 20, 2015 @ 3:10am

Loved the bullet time when diving

leo_p_mahon says ...
Apr 20, 2015 @ 3:12am

Music and Sound!!!!!! :) Pretty fun though.

Languard says ...
Apr 20, 2015 @ 3:15am

I have no idea what is going on with the zoom when pressing W. Also, using a sword to kill enemies is not unconventional in the slightest.

sharpcoder says ...
Apr 20, 2015 @ 3:18am

The original idea was that the sword destroys the world as you use it, but I couldn't implement it to my liking...

Apr 20, 2015 @ 5:13am

hahaha i found this game pretty awesome and with some fine tuning could probably be made into a project that i would buy on a console. well done mate.

tanjent says ...
Apr 20, 2015 @ 3:36pm

Agree about the sword and its "conventionality" :) That aside I think you have a good gem here if you want to polish it further. The graphics have a unique style I like.

ploogle says ...
Apr 21, 2015 @ 5:02pm

Very cool!!!

Mekuri says ...
Apr 21, 2015 @ 7:43pm

Sound would add sooooooo much to this game. It kinda lacks a bit of feel because of it. Slap on some sound, make a post compo version, and you're golden- I had fun playing it.

sydan says ...
Apr 21, 2015 @ 10:29pm

DAT SLOW MO. Best thing ever. It didn't quite line up but that just made it more awesome! I lept towards this huge group of zombies and I was moving in slow mo and then I came out of the dive and just killed them all really fast! Fun game, though I wouldn't say that the weapon is very unconventional?

nonetheless says ...
Apr 23, 2015 @ 7:43pm

This is really confusing but seems like you're onto sth. it may make an amazing experience when polished :)

MrShoestore says ...
May 2, 2015 @ 3:10pm

the slow mo was awkward, and took a bit for me to realize it wasn't broken. its just too much a difference in continuity that it was hard to read as slow mo.

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