Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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B • Scott

by Tridecimal - Jam Entry

Newton's apple, which legend says once helped him discover gravity, has been stolen by a horde of monsters, and all the physicists are in an uproar. However, one physicist doesn't just sit by and wait; he takes action. This physicist is Professor Scott. Armed only with his electro-magnet and a few batteries to keep it going, Scott plunges into the monsters' dungeon to retrieve the apple. Guide Scott through the dungeon and use his electro-magnet to push and pull the metal ball (the monsters' one weakness which they conveniently keep in every room) at the monsters. Hunt down the monsters' leader, retrieve Newton's apple, and become the greatest physicist of all time.

The Dungeon is randomly generated at the beginning of every game. After killing all the monsters in a room, you will be awarded a power up. Be sure to explore the dungeon to find the leader and be sure you're powered up for that final fight.

-WSAD = Move
-Arrow Keys = Shoot
-Space = Switch direction of magnet (Starts on Push)

Power Ups
-Batteries = Health Up
-S-Medallions = Speed Up
-Balls = Fire Rate Up
-Smiley Face Medallion = Everything Up

Pronounced "B Dot Scott"

Downloads and Links




jk5000 says ...
Apr 21, 2015 @ 10:06am

The idea is good, but it's too hard.

Dege says ...
Apr 21, 2015 @ 8:54pm

Great idea! The dungeon reminded me of Zelda, nice!

HotBoxGames says ...
Apr 21, 2015 @ 10:36pm

Quite hard, but that's how I like it! :D

Jordan says ...
Apr 21, 2015 @ 10:40pm

Love the player movement and theme. Somehow reminds me of Earthbound <3

akios says ...
Apr 21, 2015 @ 10:58pm

link of both Download and source are broken, game looks good though , please fix the link.

Tridecimal says ...
Apr 21, 2015 @ 11:23pm

I replaced the old links so hopefully it will work for you now. Thanks for reporting the problem.

Embalaje says ...
Apr 22, 2015 @ 7:46am

Oh man!I hate those skeletons! Arrg!
One of my FAVOURITE games.
The IA is AMAZING, they know when they are in danger!
It makes me play and replay.
Testing help: The ball gets stuck in the corners.
Music loop too short.

You have here(for me) a hole game. Congratulations!

retr0verse says ...
Apr 22, 2015 @ 8:46am

Hard, but good, reminds me of Binding of isaac.

BTW skeletons are really hard (really!)

-Good Job!

Apr 23, 2015 @ 4:33pm

The concept is great. It's so funny as the guy above stated that the AI somehow knows when its in danger lol

Hambone says ...
Apr 23, 2015 @ 8:36pm

Reminded me BOI, this was a hard one.

Smiley says ...
Apr 23, 2015 @ 8:39pm

well done with the graphics :)

keddelzz says ...
Apr 23, 2015 @ 9:34pm

Cool game, but very hard! (I'm a noob, though)

raisedmedia says ...
Apr 27, 2015 @ 11:25am

Difficult, but once I got the hang of it, it was pretty fun.

Apr 30, 2015 @ 2:49am

Nice! Boss was especially fun, circling around him and constantly switching push/pull the whole time to keep the ball hitting him. Great work.

Jungle says ...
May 1, 2015 @ 2:37pm

I like the graphs. Good idea for the theme, fits well. Audio is ok. Game is a bit hard. Congrats.

May 7, 2015 @ 10:49pm

Great game, great theme, nice gameplay mechanics and idea. Not too easy, not too hard. Dungeon map might have helped if you wanted to go bigger, but it was cool that it was randomly generated each time.

Megalink says ...
May 9, 2015 @ 11:31pm

Awesome mix beetween binding Of Issac And Legend Of Zelda! Too hard though...

JonathanG says ...
May 11, 2015 @ 10:17pm

This is a good game, there's a lot of replayability here! It has a nice balance of difficulty too, and there's skill involved in moving the ball around to kill the enemies. Those skeletons...

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