Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Close Encounters of the Word Kind

by Justin Mullin - Compo Entry

A little game about resisting an alien invasion using words as your weapon. UFOs appear with three letter clues. For each UFO, you must find a word that contains these letters at the start, middle and end respectively.

Close Encounters of the Word Kind was written in Scala using the excellent LibGDX game development framework. Due to schedule conflicts I was only able to work for about 8 hours on this one, but I'm pretty happy with what I was able to accomplish!

Downloads and Links


Ratings

Coolness66%
#176Innovation3.71
#243Overall3.53
#305Fun3.36
#412Theme3.51
#434Graphics3.22
#452Audio2.88
#484Mood3.00

Comments

DesignerNap says ...
Apr 20, 2015 @ 12:52pm

Couldn't get this to run. Exe did not respond after double clicking? on windows 7.

Fenaer says ...
Apr 20, 2015 @ 1:16pm

Very fun game, sound effects were fun. Sometimes found it hard to guess the word.

sydan says ...
Apr 20, 2015 @ 2:13pm

When I hit enter to start the game closes! :( This is on Windows 8 64bit, Exe download.

sydan says ...
Apr 20, 2015 @ 2:24pm

There are a few bugs but overall the idea of the gameplay is fun once I got the hang of it I managed to solve quite a few, I did make the mistake of trying to guess an exact word rather than type any that fits mostly because of the 'suggestions' that the ufos give when they leave being misleading.

ZQMony says ...
Apr 21, 2015 @ 1:44am

Very nice game. There were a few words that didn't work for me but impressively most of them did.

Harley77 says ...
Apr 21, 2015 @ 2:01am

I learned two thing, I suck at word games, and two, you did an awesome job at making a word game.

Supernovadx says ...
Apr 21, 2015 @ 2:03am

The game crashed windows explorer. :(

sawyerWeld says ...
Apr 21, 2015 @ 2:04am

Cool game! I like the sound effects and the mood the best

Dustician says ...
Apr 21, 2015 @ 2:05am

This was much harder than I expected.

Cosine says ...
Apr 22, 2015 @ 2:03am

Loved the idea! Got in the rhythm of it after a while, and found it pretty fun. It crashed once unexpectedly :( I'm just thinking... I think I'll download this game's source and change the word list to Spanish. I think it'd be a fun way to work on vocab!

roving-stone says ...
Apr 22, 2015 @ 7:00am

Gameplay in this is great! Really makes you think.

Apr 22, 2015 @ 10:55am

I've played a lot of text games for ludum dare, but so far yours has been the best. It has some issues, but I like the fact that you have to think of words to type.

sP0CkEr2 says ...
Apr 23, 2015 @ 12:15am

not bad for 8 hours work - i liked the game but some words did not always work

Apr 23, 2015 @ 12:21am

The initial instructions took too long, allowing users to skip would help a lot.

Apr 23, 2015 @ 2:16am

Incredible for a 8h hour solo work ! Love the sound design and the gameplay is really fun ! Good job Justin !

(And thanks for your feedback on our game ! It still needs balancing but we made a small bugfix update after reading your post)

Frozenfire92 says ...
Apr 26, 2015 @ 12:36am

Phenomenal! Had a blast and interested to check your source code now! Hope to see more!

Galan says ...
Apr 26, 2015 @ 12:41am

Damn fun word game. The difficulty curve is a bit rough, but it was still really fun. And the fact that you did it in 8 hours, in Scala, is impressive.

Os_Reboot says ...
May 1, 2015 @ 1:37pm

Incredible concept. At first, when I saw the tutorial I doubted the fact that it would actually recognize complete words (I thought I might be able to just spam random letters). Nice job! The sound was minimalist and appropriate. The graphics were decent, I would have liked to see a failure mechanism or some kind of indication as to your progress. It was obvious that you spent a lot of time polishing. Very, very well done.

Tom Rijnbeek says ...
May 2, 2015 @ 8:46pm

At first I thought this was just another clone of those games, but there was more to it than I thought. Sadly English is not my native language, which made this game harder than I thought.

The only thing I disliked was that because you have to think so much, there is not much speed in the game. There is some feeling of urgentness, but it's very limited. And then, after 50 UFO's, the game is suddenly over. That felt a bit anti-climactic to me. Otherwise, great!

TeamQuadratic says ...
May 2, 2015 @ 10:55pm

Good presentation for a simple game. Great job!

alyphen says ...
May 4, 2015 @ 1:52am

Interesting concept, seems a little slow and hence pretty easy, but it's quite fun. Maybe if the speed increased a lot as you went on, it would hold people longer. Audio was very atmospheric and art had quite the interesting aesthetic.

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