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Play the drums right or the zombies will eat you! It's a guitar-hero-esque game.
You can configure drum keys by highlighting the drum in the menu and typing letters. You can assign multiple keys to each drum; it's an advantage when playing fast notes. With the default keys I find it best to keep fingers on X (kick), C (snare), M (hihat) and comma (open hihat), and use the adjacent keys when appropriate (if you're on QWERTY that is). Start a new game and play around with the keys to get the hang of it, then start a new game again to try it out "for real".
Try raise/lower the audio buffer length. Lower is better if your system can handle it.
The "scoring" is a bit sketchy, the game punishes you much more for playing the wrong drum than for playing inaccurate or the wrong number of notes.
There's only one "level". Try completing the game with only you and the bass player!
Written in C using SDL2. Instruments used: Ibanez SDgr, Fender Jazzmaster (and there's a little ebow, wheeeouuu). Tools used: Toontrack DFH Superior (drums), Renoise (drum editing), Apple Logic & Native Instruments Guitar Rig (bass/guitar), Audacity (sound editing), grafx2 (graphics), vim (editor). I used Renoise because its XML save format made it really easy to export drum data to the game. Thanks to Sean Barrett for the stb libraries (https://github.com/nothings/stb). Thanks to Mads Martin and Pernille for the saturday night dinner :) Thanks to Mads Martin and Troels for aiding with debugging on non-linux platforms.
http://veralin.dk/ld32/
Downloads and Links
Ratings
![]() | Coolness | 96% |
#38 | Audio | 3.96 |
#181 | Humor | 3.49 |
#182 | Overall | 3.63 |
#230 | Fun | 3.49 |
#234 | Mood | 3.35 |
#249 | Theme | 3.72 |
#384 | Graphics | 3.33 |
#546 | Innovation | 3.12 |
Comments
Ha, that was really fun. Hearing the instruments die down as the band members get devoured is a nice touch. I wish the rhythm bars are a little more generous with timing, but only because I suck at these. Fun stuff!
I think the ryhtm bars being as tight as they are is actually a bit of a flaw, but otherwise a solid concept and it is well executed.
Lovely concept but graphics were a little glitchy when lots of zombies on screen. Waaaaay to hard for me at least. Maybe some more instructions for the 'key' config? Graphics reminds me of C64 :-)
My favorite game of the jam so far. Really impressive pulling off a rhythm game in just 48 hours, even if there is just one song. I take it you made the music as well? Catchy!
It is a bit hard, but once you start hitting some beats it feels very rewarding . Nice job!
Lol. I am so bad at the drums. I would probably do much better with the vocals. :)
Hilarious game. Well done.
Really good game. Fits with the theme well, and had great music. I stunk at it though, it's a rhythm game. Good job!
I so much watched the notes I didn't realize there's noone to play them.
Loved the game, took me a while to realize the awesome art going on in the bottom because I was so focused on the top part. I was terrible at it, but had fun playing it. good game.
Wow, this is a COMPO game?! Works great on OSX, by the way. Love the cheeky "Exit to DOS" giving it that extra retro oomph. Anyway, the graphics are really splendid and the gameplay/controls are clear to me right away. The notes are pretty unforgiving though! One day, I'll get the hang of this... If I could offer one suggestion, it's to give a little bit of time before the song starts to lead the player into the beat. Great game!
I suck at your game, and all the music games also haha. But you did a really good job there :D
Awesome job! Just need to get the tune out of my head now... Works great on Linux.
I usually hate rhythm games but this game is extremely fun!
Music is amazing. Overall, the game is a bit too hard, maybe a simpler song would've been better. Other than that, the graphics are also solid and I've no complaints about the attachment to the theme either. :)
Oh man, I thought elite beat agents got hard. Pretty fun to try though.
We build this city on Rock'n'Roll. Great game, but controls were a bit complicated. Good job, none the less
Nice game, but as someone who plays drums, i feel like it would be nice to have a bit more "structure" to the notes if you know what i mean. Great effort!
One of my favourites (I'm a sucker for rhythm games). The timing can be a bit punishing but it's a very cool game overall. I love the detail where the main guitar stops after the main guitar player dies.
Wow..
Kudos for pulling of a rhythm game in 48 hours!
An easier song would be nice though... I had no idea how it should sound and screwed totally up :(
Also you seem to be missing a clear screen somewhere, since i got jumbled buffer contents on screen.
Nice job! I like this concept a lot. I just wish it had an easy mode haha. :)
"Your last gig sucked so much that you raised the dead." Absolutely hilarious! Awesome job in such a short timeframe. If you keep working on it, I would consider ways to make the game easier for the many players who are terrible at it, like myself and many commenters here apparently. Beyond making the hit threshold larger, it might help to have the notes come at the player vertically instead of horizontally, so the horizontal keyboard layout maps directly to the notes (currently I have to sort of flip the controls 90 degrees in my head, which makes the game that much harder). Nice work, I really enjoyed this!
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Hah, it's definitely not too easy, although i suck at rythm games :P
I like how you can lose one or two musicians but still fight off zombies.