Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Super Boulder Bouncer

by BermudaCake - Jam Entry

Throw your boulder at the enemies (the cubes) to squish 'em. Space bar to pick up and throw, arrow keys to move. Don't get squished yourself! Enjoy! Made for Ludum Dare 32 by James Moulang: <---- dev blog here.

Downloads and Links




dylanigan says ...
Apr 21, 2015 @ 11:04am

Had fun. Good job. I liked the concept of being able to be hurt by the boulder too.

Mixer says ...
Apr 21, 2015 @ 11:07am

I like the graphics, and the primitives actually looked good in this game. The walls too had a fun graphical look to them that made the game look really minimal and clean. Fantastic job in that regard.

Picking up the boulder was a really cool mechanic. It was funny to see that little cylinder pickup the hufe sphere.

Really good job!

Will Edwards says ...
Apr 21, 2015 @ 11:27am

Hey I noted that you draw the back-faces of the walls semi-transparent - nice touch! :)

2Bit says ...
Apr 21, 2015 @ 12:10pm

I suck too much, a restart button would be nice :) I also managed to throw the boulder into a wall never to return one time.

Apr 21, 2015 @ 12:24pm

This is brilliant! You should really expand on this after the jam :D

Bastienre4 says ...
Apr 21, 2015 @ 12:26pm

I love the idea and the fact that you may be hurted by your own weapon but having to refresh the page when you die is really annoying.

Apr 22, 2015 @ 1:59pm

I like the little screenshake, when the boulder hits a wall. It think this game would be better in 2D. The enemy behavior was not very interesting. I like the basic idea and the graphics.

MGhareeb32 says ...
Apr 22, 2015 @ 1:59pm

Good graphics and good concept. The game could get quite slow though. Also the close camera gave little idea of what happens. Good job though!

Alexbrainbox says ...
Apr 22, 2015 @ 2:02pm

This game was really fun. Some of the minigames were a little obscure (especially the ones where you have to use the arrow keys - i was pressing WASD and clicking on the prompts to no effect). The shave-the-baby minigame did make me laugh xD

Alexbrainbox says ...
Apr 22, 2015 @ 2:04pm

(disregard those comments - i posted in the wrong tab! I actually can't play this game because these computers do not have the Unity player :( )

kristof says ...
Apr 22, 2015 @ 4:58pm

Nice idea. I like the simple art style. The controls feel a bit slow and imprecise. Also some sounds would have been cool. But still, good work.

simon.parzer says ...
Apr 23, 2015 @ 9:39am

This game does not have a gameover state, so you have to refresh the page to restart. Other than that, it's nice. Having only basic geometric shapes (cube, capsule, ball) instead of actual models doesn't bother me at all, the game works just as well.

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