Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by diegosato - Jam Entry

Small prototype made for Ludum Dare #32's "Unconventional Weapon" theme.

By working with Photoshop opened at all times, we kinda got inspired by it's weaponizing potential. In this game you kill enemies by colorpicking the environment and painting enemies to match the background and make them fade away.

Still WIP but we hope you have some fun.

Downloads and Links




Mateus Culpo says ...
Apr 21, 2015 @ 3:40am

Muitooo bom o game, criativo de mais, tem um futuro game pela frente esse , em 48 h0ras fez isso ... ficou show

rodrigomotta says ...
Apr 22, 2015 @ 12:46am

Fuck you guys! This game is so AMAZING! Great mechanics and so cute art. Amazing "environment" haha. 5/5 Rated.

Floko says ...
Apr 23, 2015 @ 4:15am

Neat game :D
The idea is pretty original,and I like the way you made the character and enemies interact with the ground colors.
I did get tired a bit too fast,but it was fun.
I just wish there was an arrow pointing me to the portal once it's open, and that the collisions were a bit more loyal to the character's actual position. Sometimes I got killed by monsters who weren't quite touching me yet!

Anyway,nice job! :)

DeadFragment says ...
Apr 28, 2015 @ 6:31pm

Such an awesome entry, love the art style to this game and the gameplay is awesome. I especially love the animations of the main character. Awesome concept! well done :)


Horsed says ...
Apr 29, 2015 @ 11:28am

I can't believe you guys don't vote other games so yours gets voted back! This game needs to be seen! It's awesome (except for getting stuck on walls a lot)!

burlapjack says ...
May 1, 2015 @ 2:35am

Gotta get that track! I love the music. It fit the theme perfectly. <a href="">Burlap Plays LD32: Shotophop</a>

geekdrums says ...
May 4, 2015 @ 11:57am

Interesting idea! 5 start to Graphics and Theme.

FistBumpGames says ...
May 9, 2015 @ 12:40pm

For a prototype its pretty sweet! like the art especially.

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