Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Snake Is Over

by Langouste - Jam Entry

« Snake Is Over « is a fun arcade shooter made by Guillaume Demay and Lionel Nicolas. Made in 72 hours, the game has 2 mods and 4 level, with the possibility of playing alone against an artificial intelligence or 2 on the same computer."

Downloads and Links




PeerPlay says ...
Apr 21, 2015 @ 1:43am

Wow, I was expecting a completely different game! I loved the graphics from the screenshots, as well as the menu. But then the game started, and it was some sort of pong. Oh wel... i kept on playing, and suddenly endlessly many missiles are fired in the whole screen. I think it was some score of 680 vs 218 that I had to quit the game through task manager. I'm confused, was it a bug, or a feature?

ldds says ...
Apr 21, 2015 @ 1:47am

The effects make this game unplayable.
I have 4GM ram, 1GB video card on my Desktop PC, and I couldn't handle the heavy animations. Otherwise,
BEAUTIFUL, WONDERFUL colour palette and background images.
Seriously, whoever made the art deserves a lot of praise.

iapc says ...
Apr 21, 2015 @ 1:59am

not a bad game, but if i'm struggeling to get over 10 FPS on the lowest settings, it's not gonna be fun for me

nicolas399 says ...
Apr 21, 2015 @ 8:01am

IMPORTANT : Hey everyone : Yes there's a problem with lightning with causes very bad fps. I had 34 fps on a scene yesterday but I made some optimisations and now it's running more that 120 fps. We will update the game when my friend is back home today ! and it will be fully playable !

Apr 21, 2015 @ 12:25pm

Beautiful landscapes, great great.

It was a bit choppy for me, the slow motion effect added on top made the controls very sticky and un smooth.

Hyoga-3D says ...
Apr 21, 2015 @ 3:09pm

Nice entry, well done.

erdos says ...
Apr 28, 2015 @ 11:19am

Wow this looks really nice, bummer there's no mac version

Apr 28, 2015 @ 12:24pm

Very pretty game! Hard as hell even against the cpu lol!
The juice is quite strong within you young one.

rzfmzn says ...
Apr 28, 2015 @ 12:33pm

Heavy game to run :)
Had to place everything on low to get some fps going :D
Liked it :D

Krunoslav says ...
Apr 28, 2015 @ 1:20pm

After the game started (pong type) the frame count drop to 5fps and it was almost unplayable :(

Os_Reboot says ...
Apr 28, 2015 @ 1:28pm

Nice job. It may be just me but it seems like the AI is VERY difficult. The art is incredible.

Zayron says ...
Apr 28, 2015 @ 3:59pm

Nice job! This looks very nice and it was fun. The only down side I seen is that my poor computer had trouble running it at times. :)

Jajo says ...
Apr 28, 2015 @ 4:09pm

Very enjoyable, some performance issues, wonderful graphics. At first I thought I was the red guy. The game was very polished, so well done :)

TailyILoveYou says ...
Apr 28, 2015 @ 4:16pm

Graphics are fantastic, but the game seems lacking. The constant slow motions effects make the controls feel sluggish, the ball seems to go off in random directions shortly after leaving the paddle, and collision is wonky at times, with the ball just going right through blocks as if they weren't there. Not bad though!

lamogui says ...
Apr 28, 2015 @ 4:38pm

screenshots and graphics looks like the revision 2015 invitation !

However it's a bit late to submit for the Mini LD58...

rjhelms says ...
Apr 28, 2015 @ 5:39pm

Really beautiful - the particle effects and menus were especially great.

There's some really fun gameplay here, but I'm not sure how well it fits the theme.

oparisy says ...
Apr 28, 2015 @ 7:28pm

Loved the menu and levels modeling, so I was a little bit disapointed to discover a pong/breakout game. I also struggle to find how this fits the theme. Particle effects were nice!

lochmann-apps says ...
Apr 28, 2015 @ 7:33pm

Love the setting, but u need to optimate the performance. But it is a good game! Keep on working!

Apr 28, 2015 @ 7:52pm

Looks great, but hard to play

liniix says ...
Apr 28, 2015 @ 8:12pm

very pretty game and beautiful music, i was very confused while playing because of all of the particles and the random massive increases in score. I had an ok time playing it, sometimes deterred by the ball literally going through my paddle but overall good game.

Catwheel says ...
Apr 28, 2015 @ 9:56pm

The polish on this game is great, however, I was overall confused as to how the game worked. At some point it played the "!" sound from metal gear solid and then the boxes on screen started shooting at me and my opponent was scoring points by just standing still. The boxes kept respawning. It took me a while to figure out that every time I got hit, the enemy would score a point. Also, I hit a glitch in the main menu when I looked at settings and hit escape to leave the settings menu. I didn't count off for the bug but just wanted to let you know.

ChronusZ says ...
Apr 29, 2015 @ 1:01am

I felt a little cheated by the screenshots. Thought it would be a geometric stylized exploration game.

Apr 29, 2015 @ 2:16am

Cool twist on classic, really liked the menu.

mar3k says ...
Apr 29, 2015 @ 1:44pm

Amazing, the graphics are just great and I think that you should have allowed for audio to be rated, because the song and the effects are cool as well. Though maybe a "how to play" in menu would be really nice touch. Good job!

Jasonsumm says ...
Apr 29, 2015 @ 11:09pm

Really cool idea! And looks awesome ^_^

safran says ...
Apr 30, 2015 @ 12:44am

Maximum points for art. Nice and beautiful game you have here. FPS count is horrible though. AI seems to only focus on shooting player, not bouncing the ball though. And, dont forget to put a back to menu button on your game scene.

hadesfury says ...
Apr 30, 2015 @ 10:32pm

Publicité mensongèèèèèère !
Je pensais que j'allais me balader dans des décors bucoliques... Bon ben non.
Jolis screenshots en tout cas !

Langouste says ...
May 1, 2015 @ 7:24am

Les screenshots sont issu du jeu hein! Y'a aucun mensonge! C'est exactement les mêmes niveaux avec les graphismes avec différentes caméras.

Techblogogy says ...
May 1, 2015 @ 9:44am

This is quite a nice Next-Level pong game. Great job!

davidB says ...
May 2, 2015 @ 11:36am

The first UE4 game I see in this LD (and not a web game as titled in Downloads and Link).
I'm not a fan of the juicy (effects, slow motion, camera) added to the game. IMHO they reduce the fun instead of enhanced the game.

Frozenfire92 says ...
May 3, 2015 @ 5:00pm

Interesting game. Very nice graphics and audio. The camera slowdown/shake appeared to happen almost randomly. Cool take on pong though!

MonoS says ...
May 6, 2015 @ 2:29pm

A bit disappointed by the game, the screenshot suggested a totally different experience and then i got an arkanoid-pong clone.

Nice sfx and intro music.
The slowdown effect maybe is a bit to slow but useful when the ball reached high speed.

The gameplay need more polishing and proper explanation mostly in the classic mode, for example i don't understand why sometimes all the block respawned.

SteveSalmond says ...
May 8, 2015 @ 9:31am

Love those environments in the screenshots - I only wish you had incorporated them into the game a bit more. The pong game was actually pretty great, but I was expecting some kind of adventure game going in. The in-game effects are awesome :)

pstudio says ...
May 11, 2015 @ 5:11pm

Pretty, but I don't see how a pong game fits with them theme?

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]