Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Tungsten Orbital Destroyer

by runvs - Jam Entry

In Tungsten Orbital Destroyer (TOD) you take control of a satellite, armed with deadly weapons. You must destroy enemy bases within a certain timeframe to save the world!

TOD offers some nice 3D Graphics combined with an awesome retro soundtrack. It was created for the LD32 GameJam in April 2015 by runvs (Julian Dinges and Simon Weis). Tools were Unity 5 as well as Cubase & SFXR for Sound and Aseprite/Blender for graphics

Controls:
WASD or arrows to move
LCTRL / LMB to shoot

Destroy as many red enemy bases as possible

Downloads and Links


Ratings

Coolness69%
#324Audio(Jam)3.19
#442Mood(Jam)3.17
#525Graphics(Jam)3.29
#573Innovation(Jam)3.00
#684Overall(Jam)3.03
#696Fun(Jam)2.78
#823Theme(Jam)2.87
#843Humor(Jam)2.13

Comments

ianburnette says ...
Apr 20, 2015 @ 5:45pm

This is why we can't have giant laser satellites. Thanks, James Bond.
I liked it a lot. Movement on the sphere was very intuitive, which I could see it not being. Graphics were awesome. I think the problem you were running into with the webplayer is Unity's default quality settings for webplayer, which is set to fastest. You can change those in Edit > Project Settings > Quality.

runvs says ...
Apr 20, 2015 @ 7:29pm

@ianburnette Thanks! I've also just fixed the web versions' quality. :)

SteveSalmond says ...
Apr 22, 2015 @ 7:45am

Nice work guys, the music was indeed awesome, and that planet shader looks badass! The control felt pretty good too - very intuitive as Ian said. Perhaps a tiny bit of smoothing would have been good there, so you could make fine adjustments a little easier? Not sure. Anyways, was good fun, thanks :)

freeholdgames says ...
Apr 23, 2015 @ 12:06am

Cute little game, though I'd have liked the weapon effects to be more substantial. The music was a wonderful throwback to the old demoscene days.

freeholdgames says ...
Apr 23, 2015 @ 12:07am

Cute little game, though I'd have liked the weapon effects to be more substantial. The music was a wonderful throwback to the old MOD demoscene days.

lucidsheep says ...
Apr 23, 2015 @ 12:08am

audio and mood were good. not the most unconventional weapon. controls could be a bit smoother. ease in and out maybe. Fully playable from start to finish. complete game loop. not much challenge or replay value though. nice work.

peterkirk says ...
Apr 23, 2015 @ 8:14pm

It was hard to aim the laser at times. Moving the player above the enemies when they are close would be good.

Smiley says ...
Apr 24, 2015 @ 3:39pm

pretty good.. it was a bit diffcult to keep up the speed when targeting but might just be some practice needed. :)

eemmbbeerr says ...
Apr 24, 2015 @ 3:47pm

Nice game with cool graphics and great soundtrack. I enjoyed it.

Next time don't forget to make a Linux standalone! There is no Unity web player for Linux.

Wevel says ...
Apr 24, 2015 @ 5:00pm

Nice game, its a bit difficult to aim

puppetmaster says ...
Apr 24, 2015 @ 7:53pm

Love the atmospheric music, the enemy bases should shoot back :-)
Well done!

dvdfu says ...
Apr 26, 2015 @ 5:26pm

Visuals are tremendous, and the song fits well. The movement was a little -too- precise and swift, but otherwise it's a solid concept and fun to play!

Boberro says ...
Apr 28, 2015 @ 10:04pm

About this "awesome retro soundtrack": imho it's overbassed. You should apply high pass filter to reduce sub-bass and apply some brightness, o make it more like low pad than woofershaker it is now :)

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