Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Guild of the Paper Ninjas

by GoudaGames - Compo Entry

You're a paper ninja. You're trained in the arts of paper cuts, and can utilize such a simple thing as a thin sheet to lethally harm your opponents.

I lost my motivation during this Ludum Dare 32. I found the game dull and didn't have the time nor energy to add any features to fix it. Therefor, this is more of a tech demo, only containing the first tutorial level, which teaches you the basics.

Nonetheless, enjoy!

Downloads and Links




Nullz says ...
Apr 19, 2015 @ 10:00am

Seemed like a really cool game. Wish you didn't stop :/

Apr 19, 2015 @ 12:13pm

the jar doesn't work... the jframe is created and then it closes like half a second later

morgondag says ...
Apr 19, 2015 @ 1:56pm

I like the logo pixelart

EvilTroopa says ...
Apr 20, 2015 @ 6:25pm

Why is it so short?! I liked the few I had, it was promising.

Apr 21, 2015 @ 10:13pm

I like how you need to spend a resource to attack. Scavenging for paper and deciding whether to use it for knives or shurikens probably would have been fun. Don't give up! Maybe next time you'll be able to make a more complete game. :)

Nikteddy92 says ...
Apr 23, 2015 @ 2:41pm

Nice game! Similar to mine! :D

boateye says ...
Apr 25, 2015 @ 8:57pm

I wish you didn't lose the motivation for this one. This could have been a barrel of fun! Some sound, and a couple more levels and this would have been a great entry!!

Apr 25, 2015 @ 9:09pm

A bit surprised you stopped, this had good potential and was looking like it was going to be fun. Good graphics, a bit of simple 8 bit audio would be easy to add. You're so close to an above average entry!

DeadFragment says ...
Apr 25, 2015 @ 9:28pm

An idea with lots of potential, I agree with the other comments, would have been fun to play a longer version :)


Alpenter says ...
Apr 25, 2015 @ 9:32pm

If only there was just more content... just a little more.

frosty says ...
Apr 26, 2015 @ 12:24am

I agree with the others. This is a great start to a fun concept. Hope you consider adding a bit more as a post-compo version, even if it's just a couple of levels.

Rialgar says ...
Apr 26, 2015 @ 4:16pm

See a Let's Play of your game here:

This idea is totaly awesome and the execution is perfect, it is only mising more levels. The Ressource Management, the necesity of carefull planning and all that paired with a quick, fluid plattformer and smooth controls. I would really like to see more of this one.

GoudaGames says ...
Apr 27, 2015 @ 5:22pm

Hi everybody!

I'm glad you appreciate the little you get, and yes, I'm planning on making a post-compo version, and I'm gonna spend a lot of time on it to get it to the point were I'm happy with it ;)

Jungle says ...
May 11, 2015 @ 2:38pm

Great little game. I love the graphics of the sprites. The scenery need polishment. Very funny! thanks for share!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]