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Savior: On the Advantages of Unconventional Weaponry in Combating the Zombie Apocalypse
A cure for the Zombie Virus has been found, but Zombies still roam. Worse, they've infested the lab where the cure is being made! Find the serum and save everyone inside. The Zombies aren't your enemies, they're your friends! Kind of...I mean they'll try to eat you, but they'll feel bad about it.
A stealth/platformer/puzzle game. Short, sweet, and somewhat silly. There's a twist at the end, so try to make it all the way through!
--Controls--
Movement: Arrow Keys or A/D
Jump: Z or J
Use Syringe: X or K (must sneak up on Zombies from behind)
Hide / Go through Doors : SPACE
Restart Level: R
Mute: M
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Thank you for all of the wonderful feedback! I've put together a quick post-compo revision to the physics that should make things feel a bit less slippery. Let me know what you think!
I also made a walkthrough video, which you can watch here if you so desire: https://youtu.be/njBUSi3lLH0
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This has been my third Ludum Dare, and my second time finishing. I'm pretty happy with the result! Please leave any feedback you might have, and if you find any bugs, let me know and I will tackle them as soon as possible.
Linux/Mac builds have not been tested since I only have Windows. Let me know if there are issues. Best enjoyed in 1080 through download links.
Engine: Unity
Code: C#
Art: Adobe Flash CC
Background Music: FakeMusicGenerator and Audacity
Sound Effects: bfxr
Bugs/Fixes: Made a minor change post-compo to fix a bug at the end of the game and to add an additional tutorial message to clear up gameplay rules.
Downloads and Links
Ratings
![]() | Coolness | 100% |
#57 | Humor | 3.90 |
#126 | Mood | 3.59 |
#144 | Overall | 3.68 |
#172 | Fun | 3.60 |
#237 | Audio | 3.26 |
#249 | Graphics | 3.62 |
#363 | Theme | 3.57 |
#616 | Innovation | 3.02 |
Comments
Nice work, graphics are simple but get the job done, and I liked to turn zombies back to normal for once. Keep it up!
Lovely art style, looks very pleasing and funny, also the silent movie soundtrack adds to the charm. Personally, I found the controls (as usual) a little unconventional, I'd be happier with Space = Jump, up = hide, ctrl = use cure, but again that's my usual inability to go with something out of the ordinary I guess.
The jumping physics felt a little mushy to me, like moon gravity with icy platforms. Also, the room with the SOS/BBQ (hah!) people was too hard for me, the zombie always got me, despite me having the cure pointed at it. The sound effects clash a little with the silent-movie atmosphere, it would have been fun, if they were also piano-notes or something.
Fun little platformer; controls felt a little floaty but not necessarily in a bad way. Thanks for the game!
You have to hit the zombies from behind in order to heal them. Sorry if that was unclear. I might add an additional tutorial message to the game if that's confusing to people.
One of the best I tested till here? everything is good, congrats !
@CarlsonAndPeeters: Aaaahhh! Mind blow! That explains it :)
Nice platformer, never knew about FakeMusicGenerator :D The control scheme is a little weird to me, I would expect space to jump.
Neat little game. I like the cute graphics and music. The slide platforming bummed me out a bit.
Great game, loved the graphics. Controls a little more floaty than I like, but I laughed all the way to the end.
::gross sobbing:: so sad! My only complaint would be that the controls make me feel like my character weights 600 pounds and is covered in butter. I'm impressed with the number of levels, and the humor is. . . humorous. Good job!
The player needs more friction! It's like I'm on ice! I really like the art style though, and it fits the theme as well.
Like the style, interesting game. Could use some more puzzles that require thinking outside the box - maybe they come later didn't play that many levels!
Loved this. Fun game, nice stealth, great art, music wasn't overpowering, and nice to see a game where you have to cure zombies instead of blasting them to bits.
Tons of style, good game design and humor. Really a good job :D
Nice game, I really like the simplicity of the art. The jumping felt good but when you landed it carried some momentum from before the jump so it felt very slippery to control. Other than that, well done!
Really like you art style. Could have maybe done with the hint that you can only cure them from behind a few screens earlier! But overall it's a nice idea :)
I really like this one! I thought the flash graphics were a nice touch.
Movement needs to be way tighter. Sliding across floors is not fun unless it's an ice-skating game xD
Aside from that, sfx were great, music was ok, graphics were very, very good. Concept is pretty cool as well and it makes good use of the theme. Good luck!
Art is really good on this one.Well made animations and overall game.The main character is very adorable!Very good level design.Congratulations!
Great job! I really like the handmade-style graphics. The control scheme seemed weird to me, but I enjoyed playing it. The physics seemed a little floaty to, but it helps with the feel of the game. Also, it may not be intentional, but the fact that you can stab zombies while hiding in a cabinet really helps. ;)
Great humor. Quite fun to play. Controls are very sluggish and not responsive but it didn't stop me playing it till the end. Awesome ending by the way :)
I like the concept, actually curing the zombies. The ending was great too. The controls were a little slippery, but manageable. Fun game, nicely done :)
Awesome job, guys!
Really enjoyed the levels, simple but well–thought–out. They were not only "run to end while stabbing everything".
The humor was also a strong point. I really dislike the sound effects :(
Great entry!
Do not write a comment here <=== Okay ;)
Had a good fun playing it. The jumping sound effect gets irritating after a while, but that's OK. Long enough to keep entertained, well done!
Oh, another comment: the Linux binary DO work on Linux :). Thanks for looking after us Linux users :D.
Awesome job! Loved the graphics and the music! The game is fun, a bit frustrating though because (like many here) of the physics (slippery movement and kept hitting the platforms sideways) and the unusual control scheme. Nevertheless great game and ending! xp
Nice game! I like how the main character moves around and jumps, nicely done!
Great work, I liked the graphics and music but the movement is like walking on ice
Check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
Very well made and enjoyable to play through! The art style was very nice and the funny, blood scrawled messages alone could keep you playing till the end.
Great!!! Excellent level design, music, and mood. I might have put the "can only stab in back" advisory with the first enemy but thats a minor gripe. Physics too floaty, sure. But I love how there are multiple ways to defeat many levels and the overall mechanic feels awesome. Reminds me of "Elevator Action". Great ending, well done!!
A bit too floaty for a platformer, but lovely feel and art.
A very enjoyable game! I loved the wall text!
The puzzle where you had to ignore the first zombie in order to cure both, was a nice twist on the level design from the other levels.
The controls felt a bit imprecise.
Thank you for all of the wonderful feedback! I've put together a quick post-compo revision to the physics that should make things feel a bit less slippery. If you feel like revisiting it, let me know what you think!
Pretty good, and nice use of humor! Honestly though the gameplay kind of gets boring quickly. More variety would be nice.
Awesome game! Funny, simple, and good use of the theme. The gradual lesson of the controls was much appreciated. Only hang up is slippery controls after jumping.
Neat idea and lots of levels. Cute graphics with all the pickle zombie scientists.
Sound balance note, the jump sound effect is super loud compared to the (cool!) music.
Landing seems to have a delay before you can use a syringe, which can lead to some frustrating deaths. Just think of all the sweet, radical airborne jumping syringe stabs you could pull off!
I don't like the ending. :(
:D I'm generally not a fan of zombie things, but I appreciate this take on them. Unconventional, indeed.
Despite not being a stealth, I really appreciated the puzzle elements you've put into the game that really distinguishes it from other stealth games. It was neat to see that certain zombies has to be taken over in a very specific order. Cool stuff!
I also like Scott Pilgrim and Beyond Good & Evil, too!
Thank goodness that I played until the end! What a plot twist!
At first I got some trouble with the physics and the controls, space to open doors? Really? But then I got used.
I also loved the graphite on the walls, they are very silly, but that's what makes them so enjoyble! xD
Good level design! It was very pleasant to play! :)
Very well done! I like how you have to acquire weapons in a level before you can use them. I also like sliding to use the syringes. That ending though....dude
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The third stage where you have to stab the zombie coming your way, after hiding in the cabinet proved a bit too difficult for me. Nice game!