Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Steve's Adventure

by Linus123xbb - Compo Entry

Steve's Adventure
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Hello Ludum Dare! This is my second time participating and I had a very limited amount of time to work with this time unfortunently, so the game isn't very actionpacked. It is a simple Platform Jumper game where you need to flee from the explosion of a nuclear bomb, you can win by reaching the green flag at the top of the level!

CONTROLS:
A - Move left
D - Move right
Spacebar - Jump

Press spacebar twice to doublejump!

Leaving the viewport will teleport the player to the opposite side! Use this ability to overcome obstacles.

RECOMMENDED RESOLUTION: 848 x 480
ASPECT RATIO: 16:9

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Tools Used:

Graphics / Art:
Pickle , AutoTileGen , Adobe Photoshop, Adobe After Effects, PAINT.NET

Game Engine:
Unity3D

Music / SFX:
SFXR, Milkytracker

Leveldesign:
AutoTileSet

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Watch timelapse ► https://www.youtube.com/watch?v=oa3yow98w5o
Play Post-Compo Version ► http://linkan.itch.io/steves-adventure-post-compo

NOTE: I am sorry if you hate the music, I am by no means a musician.

Downloads and Links


Ratings

#714Audio2.29
#779Humor2.29
#985Mood2.22
#1006Graphics2.19
#1017Fun2.28
#1085Innovation1.92
#1099Overall2.35
#1110Theme1.88
#1436Coolness46%

Comments

Apr 20, 2015 @ 3:46pm

The concept of runing(jumping) away from a nuke is nice. However the double jump was realy strange. Sometimes you jumped realy far on your second jump and sometimes bearly at all.

marccspro says ...
Apr 20, 2015 @ 5:51pm

Nice !!

10FingerArmy says ...
Apr 20, 2015 @ 5:55pm

That you can double jump is NOT very obvious at all. I was trying all kinds of silly stuff to get even to the third platform. The idea of running against the clock is cool though!

DKoding says ...
Apr 20, 2015 @ 6:20pm

AccessDeniedRequest has expired2015-04-20T16:38:07Z2015-04-20T18:20:30ZED23F4F406536762FzKK9a98ALjfjNTlarLy9zeMiuCyM+Isw+mU6xAeBgeFvADA0TscHB251rVXoFCw

ftvs says ...
Apr 20, 2015 @ 6:27pm

Congratulations on completing the Dare! I will be frank with comments because I think they would be more useful. Difficulty curve could be easier to start with. Penalty for missing jumps is rather high, especially in earlier levels. Double jump physics are a bit counterintuitive. Nuke kills too fast.

Apr 20, 2015 @ 6:44pm

The music is annoying after some time, and I find it too hard, the ground is very slippery, but I loved the art and the idea :D

dusho says ...
Apr 20, 2015 @ 6:44pm

kind of lazy controls.. really hard to jump
that nuke passing me for the first time made me laugh :)

pixzleone says ...
Apr 20, 2015 @ 6:47pm

Overall nice, but hard, and it didnt seem like the double jump was the same every time you used it. Good luck though!

Dungeonation says ...
Apr 20, 2015 @ 6:57pm

The music was pretty bad. Some of the levels were impossible. Here's hoping you do better man.

Andrea says ...
Apr 20, 2015 @ 7:50pm

Nice game, with a cool use of the theme.
The controls (the jump particularly) could be better but overall nice and entertaining!

Big Cow says ...
Apr 21, 2015 @ 6:00pm

I liked the art for the character sprite, and the music wasn't bad actually. Nuke passing you was a cool feature. The gameplay mechanics could have been more innovative. Also, not sure that a nuke's really an unconventional weapon.

gruhn says ...
Apr 21, 2015 @ 8:51pm

When I first saw the bomb... Good game.

May 1, 2015 @ 7:09am

The double jump was not very responsive, I couldn't get past the first few platforms :/
The music is great, though! :D

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