Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Social Impact

by llamaguy - Compo Entry

Oh the social life in the Internet. Let clean up the good old timeline.

Use the mouse to play! :D

PS: In the source link you have an .capx file with the code, graphics and audio for your fun!

PS2: Code commented in portuguese

Downloads and Links




fluidvolt says ...
Apr 20, 2015 @ 9:13am

Clever take on the theme... managing your timeline and blocking those haters! I like the chunky gameboy graphics too.

zatyka says ...
Apr 20, 2015 @ 6:54pm

Cool retro look and sound, though I have no idea what the character (thing at the bottom of the screen) is.

You may want to mention that you have to click enemies in the game. I didn't realize that until my 3rd try. Is something supposed to happen when the number gets to 0? I just kept going into negative numbers, and nothing new was happening in the game.

asobi tech says ...
Apr 21, 2015 @ 8:59am

Love the Gameboy style graphics.
Took a little while to realise I had to select the correct command and then click on the people. But makes sense once I worked that out.

llamaguy says ...
Apr 21, 2015 @ 12:49pm

Thanks for the comments.
@fluidvolt :D

@Zatyka My fault :) The game lacks a indication for the click :( I forget it. And the negative numbers... wow, It was not supposed occur, but congratulations, you finish the game.

@asobi_tech about the click /\, thanks for playing.

factorial says ...
Apr 21, 2015 @ 1:33pm

I like the gameboy graphics style! Unfortunately I feel this is not a complete game because of the negative score and the fact that I never had a need for the like button. Interesting take on the theme however.

sentendo says ...
Apr 21, 2015 @ 1:33pm

really funny! :)
the audio is a bit stressful and I didn't understand the commands at first. Why can I move the ball? :D
anyway I'll put a good review, like the concept.

The4thCircle says ...
Apr 21, 2015 @ 1:39pm

This was fun, I liked the swapping of 'weapons'.

Well done for sticking to actual 4 colour graphics and keeping the enemies sufficiently differentiated, though I did notice you broke pixel boundaries in places. ALMOST 100% retro.

Apr 25, 2015 @ 11:58am

Fun game to play and interesting take on the theme. Uncle joe never came after tuto though. Maybe it was a little too easy for the gameplay you have (i just died of boredom after a while). And the music is a bit awkward. But i's well crafted and engaging.

Apr 25, 2015 @ 4:20pm

Your take on the theme was interesting, however the execution was not very fun. I enjoyed the graphical style and the pacing though, for what it's worth. Congrats on the entry!

mathmadlen says ...
Apr 26, 2015 @ 12:22pm

I love the art style, with fitting music. The idea is really cool, although I would change the scenery to something resembling some sort of an actual timeline, but that's just me ,)
Great work!

randoman says ...
May 7, 2015 @ 3:59am

Missed a game over screen! Love the graphics and audio but the game mechanics could use some improvement. If I move my character from the bench the enemies will usually get stuck there and the game will only procced after I "kill" them. Thanks for the entry!

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