Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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The Tiny World of Potatoes

by marccspro - Compo Entry

You have to find as many potatoes as you can as well as escaping !
You are able to craft weapons with the food you find.

Don't abuse with potato grenades cause you need those potatoes :p

Note: Craft a weapon as soon as the game starts or you will die ^^
You need a weapon to defend yourself.

How to craft:
Add the food you want then click Craft and it will add the weapon to the inventory bellow. Use the mouse wheel or (123456) to select the slot you want.
You can have multiple weapons ;)

/!\ All textures are mad by me ! None of them are from Minecraft /!\

SQZD or WASD or Arrows to move
E to open inventory
G to thow grenade
SPACE to fight

Game made by Marccspro

I am French.

Downloads and Links




TaoPhoenix says ...
Apr 19, 2015 @ 1:08am

How do the controls work?

Sluce says ...
Apr 19, 2015 @ 6:33pm

It looks like a fun game! However for me the controls were QZDS so was really awkward to play.

Apr 20, 2015 @ 9:25am

Yo dude you gotta make yourself a weapon right quick or you're gonna get merc'd, these Potatoes are real!

el_kloklo says ...
Apr 20, 2015 @ 9:31am

I've enjoyed my time with it, but I take it as a "run away from the beast and don't get touched" as I didn't understand the craft system. The potatoes grenade where clear, as the potion, but my steak sword, I was not able to hit with :(

Anyway I liked the design of the monster

KloudRazor says ...
Apr 20, 2015 @ 11:46am

I don't understand the crafting system

Zeriver says ...
Apr 20, 2015 @ 12:22pm

Ha i really like this idea, food as weapon and game forces you to keep making new weapons from fallen enemies :D, potato grenade is just fun to use. i like graphics but sometimes you can't see enemy if you are in "horizontal tunnel/corridor".

pi_pi3 says ...
Apr 20, 2015 @ 12:35pm

This violates compo rules. You can't use Minecraft textures in compo games. You have to create all assets during the 48 hours by yourself. Other than that, I liked the crafting system. Gameplay was fun, but could use some improvements.

Mimus says ...
Apr 20, 2015 @ 1:55pm

I have alot like the game, is a pity that no monster indicator when you do not just see behind the wall, or you find yourself face to face.
(Google Translate, I'm French)

Armanky says ...
Apr 20, 2015 @ 3:57pm

Fun game, the graphics look really nice. You want to make sure that your menu is triggered by the key being pressed DOWN, rather than checking the state of the key itself, as the menu sometimes closes as soon as you open it.

Apr 20, 2015 @ 4:00pm

A bit hard to handle at first. Sounds are noisy and fighting gameplay is difficult. That said, it works fine. :)

piratequentin says ...
Apr 20, 2015 @ 4:21pm

Good game, but hard to control!

Linus123xbb says ...
Apr 20, 2015 @ 5:59pm

Overall a great game! It was really enjoyable! Very impressive for a game made in 48 hours.

Paulozz says ...
Apr 20, 2015 @ 9:06pm

It's fun and definitely an unconventional weapon. My only issue is that sometimes I don't see the enemies because of the perspective.
(I hit more than 6k FPS, so good optimization)

KeyboardCat says ...
Apr 21, 2015 @ 9:10am

Good idea and feedback. But there is two things a bit annoying : the sounds are noisy and we can't always see the enemies. But this is a good game.

Apr 21, 2015 @ 1:39pm

The warning about finding a weapon straight away was a good one cause I was killed quite quickly the first time I played.

asobi tech says ...
Apr 22, 2015 @ 10:08am

Great unconventional weapon.
Good fun to play.
Audio is a bit over whelming at times.

Lord_Vinzz says ...
Apr 22, 2015 @ 11:23am

Franchement Marc c'était un live excellent pour un résultat exceptionnel !

Saker Games says ...
Apr 22, 2015 @ 11:32am

Nice little game, sometimes it's annoying that the walls hide important items and enemies. It's sometimes hard to see whats happening. It's a quite complete game though. Like! :)

jhell says ...
Apr 22, 2015 @ 2:00pm

Really interesting, an excellent job for 48h! Definitely a dungeon crawler feel. On the downsides, I'm a little disappointed that all the weapons feel the same, and the combat is a bit blurry, as in you don't know if you will hit/be hit.
Otherwise, very coherent art, nice atmosphere, appropriate sounds.

Et le coucou d'un autre frenchie =)

maunovaha says ...
Apr 23, 2015 @ 4:08pm

Pretty nice entry as a gamejam game and it was relatively fun to play. Textures worked great :) Controls maybe too difficult.

Kasmilus says ...
Apr 23, 2015 @ 6:29pm

I have no idea how to craft something but concept of crafting weapons from food looks promising! Game looks really good :)

May 9, 2015 @ 8:16pm

The game sets a pretty desperate and dark vibe. It was easy to get jumped by the little killer bunnies or whatever the monsters were. The controls seemed unresponsive at times, I'd hit the G key, but nothing would happen, and this game moves so quickly!

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