Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Arthur and the Staff of Arbitrary Arrangement

by Rscar - Compo Entry

Arthur and the Staff of Arbitrary Arrangement - LD32 Compo - Second LD entry

Venture far into the depths of the unknown, this is your destiny. You have but one companion, the Staff of Arbitrary Arrangement; to everything else, you are but a rat in the basement.

Use the staff to translocate with any physical object. To complete your quest, this ability must be used with both finesse and caution. Falling off a ledge will kill you. Getting attacked by a zombie will kill you. Getting attacked by a fast zombie will kill you faster. Getting shot by a skeleton archer will kill you. Accidentally translocating into that one zombie you just tricked into running off the edge... will kill you. Good luck.

Press onward Arthur... Do not go gentle into that good night.

WASD - Move.
Mouse - Aim.
Mouse 1 - Fire translocation bolt - if it makes contact with any object, you and that object will swap places.

Discover just how deep the rabbit-hole goes.

Game Logic: Libgdx/Eclipse
Image Assets: Photoshop
Sound/Music: There's no sound. Spooky dungeons are silent. Obviously. Have you ever been in a spooky dungeon before? With fast zombies... you don't hear them coming.

Total dev time: 30 hours
This was my second LD compo, and I had just as much fun as the first time! Looking forward to seeing everyone's finished games!

Downloads and Links




winmac32 says ...
Apr 20, 2015 @ 2:26am

Love the lighting. Neat game mechanic; it fits the theme quite well. Some sound would have been nice.

ViliX64 says ...
Apr 20, 2015 @ 2:38am

A bit too hard for me, but nice game.

guoboism says ...
Apr 20, 2015 @ 2:44am

Love the graphic!

shyupuff says ...
Apr 20, 2015 @ 2:45am

I really like the lighting and the graphics. The mechanics are really awesome. The generated levels are really cool. Really awesome (:

Croze says ...
Apr 20, 2015 @ 2:50am

Very cool concept, very Portal-esque. The lighting was great, but it would have been nice if it was a little bright, it was hard to see what I was looking at. Great work though, the item swap is very satisfying

TheBigShot says ...
Apr 20, 2015 @ 2:50am

The lighting makes this game. Great lighting and visual effetcs coupled with a nice retro art style. However the gameplay itself was a bit to clunky for me.

Uruca Games says ...
Apr 20, 2015 @ 2:50am

Light Effects is great!!!!

koredozo says ...
Apr 20, 2015 @ 2:52am

Really fun little game!

My only complaint is that it's really hard to see archer projectiles. I also agree that some ambient sound and SFX, if not music, would have gone a long way.

Justin Mullin says ...
Apr 20, 2015 @ 2:57am

Neat mechanic, though a bit frustrating. Level generation is cool, but I seemed to get trapped fairly easily. Overall I had a really hard time progressing, but it was still enjoyable.

sydan says ...
Apr 20, 2015 @ 2:59am

Quite a fun game, I really like the mechanic. I love how you can bunny hop through the game and also along sets of walls. The glow makes it hard to see the edge of the level a lot though and not knowing where you end up when you use the staff sometimes leads to some irritating deaths.

xn9q8h says ...
Apr 20, 2015 @ 5:03am

I really like the procedurally generated levels. It takes a while to get the hang of the shots, but once you do it's really satisfying. I wish they moved a bit faster! Some music or FX would have been choice.

nicotuason says ...
Apr 20, 2015 @ 8:04am

Super smooth movement and amazing lighting effects! All it needs is sfx and atmospheric music to complete the immersion.

DragonXVI says ...
Apr 20, 2015 @ 10:28am

28! Nice use of the dynamic lighting and interesting 'swapper' mechanic. Is there some procedural generation of the level going on too? Pretty nifty for 30hrs!

esayitch says ...
Apr 21, 2015 @ 6:03am

Great concept! Could have used some audio. Graphics are fine. Effects are great.

Good luck!

kabutakogames says ...
Apr 23, 2015 @ 2:02pm

I think the graphics are awesome and the mechanic works well - really nice little project

Somnium says ...
Apr 25, 2015 @ 6:39am

Love the graphics and the mechanic. It was a bit hard to differentiate the the ground from the empty air sometimes.

Very hard, but very good :-)

TobiasNL says ...
Apr 26, 2015 @ 10:48am

Quite nice, good graphics! Gameplay felt alittle buggy, but it wasn't, really. Something in between :P Fun entry!

Jasonsumm says ...
May 5, 2015 @ 6:57pm

Love the look and feel of this :)!

May 5, 2015 @ 7:53pm

Very nice game, and very hard, too bad there wasn't any sounds; and very impressive for a second compo! Keep up the good work, you may end up in the top games soon!

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