Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Bar Brawler

by Issacchaos - Jam Entry

This is the first Ludumdare challenge myself and my team-mates have participated in. We are all college students who live and commute together each day and we decided to take a break from our capstone project to compete. ( Shameless Plug, www.rotrgame.com ). Our Game of entry however is Bar Brawler, where you play as an aggravated drunk who has recently thrown the last chair he ever will. We built this game entirely in the weekend and use Unity 5 as our platform (but came to find out the webGL deployment is still a bit buggy) So please enjoy our entry, Bar Brawler, in the unity web player!

Our game made use of the “Unconventional Weapon” category by making nearly every prop, including the enemies!, as weapons.

Downloads and Links


Ratings

#357Humor(Jam)3.19
#359Audio(Jam)3.11
#671Theme(Jam)3.14
#725Graphics(Jam)2.86
#762Mood(Jam)2.70
#840Innovation(Jam)2.46
#930Fun(Jam)2.39
#952Overall(Jam)2.64
#1305Coolness49%

Comments

safran says ...
Apr 21, 2015 @ 5:28am

Kinda difficult to play.

coopa523 says ...
Apr 21, 2015 @ 6:26am

Could you be more specific about why you think that way?

Cstudios says ...
Apr 21, 2015 @ 8:39pm

Is there an end? Maybe the object you are throwing should be closer to you. It would be more immersive.

Smiley says ...
Apr 21, 2015 @ 8:43pm

Exception in thread "Game" java.lang.IllegalStateException: Please run the JVM with -XstartOnFirstThread.
at org.lwjgl.system.macosx.EventLoop.checkFirstThread(EventLoop.java:20)
at org.lwjgl.glfw.GLFW.glfwInit(GLFW.java:426)
at com.miroslavd.Lares.Main.init(Main.java:53)
at com.miroslavd.Lares.Main.run(Main.java:111)
at java.lang.Thread.run(Thread.java:745)

on OSX 10.10 (running with -XstartOnFirstThread doesnt help)

Smiley says ...
Apr 21, 2015 @ 8:43pm

doh.. posted to the wrong game :)

Issacchaos says ...
Apr 21, 2015 @ 9:34pm

This isnt a clear cut end sadly, just eliminate all of the other enemies, also I looked at the java trace and was like... where did I go wrong!?!? lol

CodeNMore says ...
Apr 21, 2015 @ 10:18pm

I love the calm intro, then the second you hit someone it gets exciting :) fits the theme well, but no real goal.

Issacchaos says ...
Apr 21, 2015 @ 10:21pm

Yea our 'goal' was to clear out the bar, sadly we were fighting with git overwriting our gui changes up until the last minute so we scrapped it. Thanks!

GengisKhan says ...
Apr 21, 2015 @ 10:24pm

It had a good moment at the start, but it's really hard to understand what to do.
Also, the gameplay is rather lacking, picking up objects is kinda hard (table highlights but you can't use it?) and throwing is also awkward and not rewarding.
Switching between character is a great idea though.

Apr 21, 2015 @ 10:25pm

I like the idea of using projectiles from your environment as weapons; reminds me a bit of the gravity gun from HL2.

Issacchaos says ...
Apr 21, 2015 @ 10:30pm

As you destroy enemies, your strength increases, so you become a stronger brawler, (items like the table are too heavy at first) but as you rack up knockouts, you can lift heavier objects in the scene. Thanks for playing!

anokta says ...
Apr 22, 2015 @ 12:03am

hahaha this is fckn hardcore! :)

TailyILoveYou says ...
Apr 22, 2015 @ 12:47am

Weird little game, though interesting :P I love that you're able to pick up and toss the tables later on. The AI seems a little overpowered though, they kept grabbing the things I threw at them out of the air and throwing them back XD

richiebranson says ...
Apr 22, 2015 @ 12:50am

Love the music change once you start the brawl!

SmilingCat says ...
Apr 22, 2015 @ 12:50am

Pretty awesome. I loved how everything could be used as a weapon, even the pool tables. Great job!

Smirnov48 says ...
Apr 22, 2015 @ 12:52am

Fun game! But after some time, you lose able do damage to other. It seems to bug.

MGhareeb32 says ...
Apr 22, 2015 @ 12:53am

I always wanted a bar brawl game :D
At the beginning, The game is extremely good. But when you play for a while the pace drops a little. Keep up the good work!

Pixel Heart says ...
Apr 22, 2015 @ 12:53am

Yeah! Throwing things at people! That's what I needed man, thanks :D. I didn't understand what to do, by the way... I was trying to kill everybody but they just didn't get hurt or bleed... did I miss something? I want some gore! >: )

nihilaleph says ...
Apr 22, 2015 @ 1:04am

Oh we had quite similar ideas I see xp
Great job! Just a bit confusing as who I should hit and what to do next. Gotta love the transition as the fight start!

NoSoupForYou says ...
Apr 26, 2015 @ 12:21am

Fun little game but feels a bit rough around the edges. Love the introduction and transition into the action, and the concept of the game is humorous. The game could have strongly benefited from a How To Play screen at the beginning. I'd also recommend a camera that's centered on the player, as the one in place made the game difficult to play. All in all, a solid entry!

SimianLogic says ...
Apr 30, 2015 @ 7:51pm

The music gets pretty epic pretty fast! But sadly the gameplay can't keep up. Movement feels great! Picking things up works okay. Targeting is a real chore.

For awhile I was wondering why some guys have health bars and some don't -- maybe give them a more visually distinct "dead" state and make it so thrown things go over them instead of pushing them around to make it clearer that you don't have to deal with them.

Overall not a bad entry! It's playable and kind of challenging.

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