Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Beauty Dungeon

by Markus Becker - Compo Entry

Ever wondered what it would feel like to fight zombified girls with beauty products.

Me neither!

Your goal is to survive as long as possible and defend yourself against as many zombies as possible. You have three weapons you could use. But you have to find them first.

Controls: WASD to move and left mouse button to shoot/ use item.

Downloads and Links




Muffin says ...
Apr 20, 2015 @ 8:28am

Very nice theme and catch phrase! Nice interpretation of unconventional weapon. However, the game was hard to play because the character moves way too fast. My guess is that you have no FPS lock, because if I put my laptop in powersaver it all becomes slower and more playable. I think the rules allow you to fix this?

Markus Becker says ...
Apr 20, 2015 @ 11:53am

The thing shouldn't be framelocked. To fix this i'd have to add a "*Time.deltaTime" in my movement class. I think this doesn't count as a Typo, so it is not inside the rules of the compo. But i might release a fixed version on my own page.

ambi says ...
Apr 20, 2015 @ 1:57pm

Oh man. Time.deltaTime is your friend. :) Everything went too fast for me to do anything. Still, I see with a bit of bugfixing this would be a fun game.

GTA LUDUM V says ...
Apr 20, 2015 @ 2:12pm

Can't play it, crash on start.

Languard says ...
Apr 20, 2015 @ 2:14pm

Great concept but as others have said, unplayable due to machine speed.

Markus Becker says ...
Apr 20, 2015 @ 2:29pm

The problem concerning the movement speed wasn't a Time.deltaTime problem. It was a Typo in the UnityEditor (I didn't give it a soundclip, thus giving it a Nullpointer every turn.). I fixed it.

Markus Becker says ...
Apr 20, 2015 @ 2:40pm

Ps: Just ported it to Web.

Ilseroth says ...
Apr 20, 2015 @ 3:22pm

The controls feel a bit more slippery then I expected. lots of weapons misfired in random directions and the AI seems to be very confused.

Markus Becker says ...
Apr 20, 2015 @ 3:23pm

Only the powder weapon goes in a random direction, but has a large area. Thats not a bug, but a feature :D

SyBen says ...
Apr 20, 2015 @ 3:26pm

Didn't get the system of damage in the game, but still a nice one. Even if lipstick is kinda useless :P

badlydrawnrod says ...
Apr 20, 2015 @ 4:41pm

The web player threw a few exceptions while it was running, but it played fine nonetheless. Hairspray fumes alone would kill almost anything, but I hear that nail polish remover is perfect for anything with a functioning respiratory system.

snade says ...
Apr 21, 2015 @ 11:24am

Nice little game!, quite hard aswel.

Apr 23, 2015 @ 12:45pm

A scathing indictment of our modern society, obsessed with an unnatural idea of beauty! Though there was little feedback for hitting the zombies, throwing out storms of attacks in all directions was fun. Strangely, the AI seemed more interested in itself than in me, but that was interesting in its own right.

hrd_games says ...
Apr 26, 2015 @ 10:52am

A silly use of the theme, which I liked. I wish the weapons had a little more ammo, and if the attacks added a little knockback to the enemy, that would be great.

Shivur says ...
Apr 28, 2015 @ 3:58am


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